/* * Copyright (c) 2021, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include "TreeMapWidget.h" #include #include #include #include #include REGISTER_WIDGET(SpaceAnalyzer, TreeMapWidget) namespace SpaceAnalyzer { TreeMapWidget::TreeMapWidget() : m_viewpoint(0) { } TreeMapWidget::~TreeMapWidget() { } static const Color colors[] = { Color(253, 231, 37), Color(148, 216, 64), Color(60, 188, 117), Color(31, 150, 139), Color(45, 112, 142), Color(63, 71, 136), Color(85, 121, 104), }; static float get_normalized_aspect_ratio(float a, float b) { if (a < b) { return a / b; } else { return b / a; } } static bool node_is_leaf(const TreeMapNode& node) { return node.num_children() == 0; } bool TreeMapWidget::rect_can_contain_label(const Gfx::IntRect& rect) const { return rect.height() >= font().presentation_size() && rect.width() > 20; } void TreeMapWidget::paint_cell_frame(GUI::Painter& painter, const TreeMapNode& node, const Gfx::IntRect& cell_rect, const Gfx::IntRect& inner_rect, int depth, HasLabel has_label) const { if (cell_rect.width() <= 2 || cell_rect.height() <= 2) { painter.fill_rect(cell_rect, Color::Black); return; } Gfx::IntRect remainder = cell_rect; Color color = colors[depth % (sizeof(colors) / sizeof(colors[0]))]; if (m_selected_node_cache == &node) { color = color.darkened(0.8f); } // Draw borders. painter.fill_rect(remainder.take_from_right(1), Color::Black); painter.fill_rect(remainder.take_from_bottom(1), Color::Black); // Draw highlights. painter.fill_rect(remainder.take_from_right(1), color.darkened()); painter.fill_rect(remainder.take_from_bottom(1), color.darkened()); painter.fill_rect(remainder.take_from_top(1), color.lightened()); painter.fill_rect(remainder.take_from_left(1), color.lightened()); // Paint the background. if (inner_rect.is_empty()) { painter.fill_rect(remainder, color); } else { // Draw black edges above and to the left of the inner_rect. Gfx::IntRect border_rect = inner_rect.inflated(2, 2); Gfx::IntRect hammer_rect = border_rect; hammer_rect.set_width(hammer_rect.width() - 1); hammer_rect.set_height(hammer_rect.height() - 1); painter.fill_rect(border_rect.take_from_top(1), Color::Black); painter.fill_rect(border_rect.take_from_left(1), Color::Black); for (auto& shard : remainder.shatter(hammer_rect)) { painter.fill_rect(shard, color); } } // Paint text. if (has_label == HasLabel::Yes) { Gfx::IntRect text_rect = remainder; text_rect.shrink(4, 4); painter.clear_clip_rect(); painter.add_clip_rect(text_rect); if (node_is_leaf(node)) { painter.draw_text(text_rect, node.name(), font(), Gfx::TextAlignment::TopLeft, Color::Black); text_rect.take_from_top(font().presentation_size() + 1); painter.draw_text(text_rect, human_readable_size(node.area()), font(), Gfx::TextAlignment::TopLeft, Color::Black); } else { painter.draw_text(text_rect, String::formatted("{} - {}", node.name(), human_readable_size(node.area())), font(), Gfx::TextAlignment::TopLeft, Color::Black); } painter.clear_clip_rect(); } } template void TreeMapWidget::lay_out_children(const TreeMapNode& node, const Gfx::IntRect& rect, int depth, Function callback) { if (node.num_children() == 0) { return; } // Check if the children are sorted yet, if not do that now. for (size_t k = 0; k < node.num_children() - 1; k++) { if (node.child_at(k).area() < node.child_at(k + 1).area()) { node.sort_children_by_area(); break; } } int total_area = node.area(); Gfx::IntRect canvas = rect; bool remaining_nodes_are_too_small = false; for (size_t i = 0; !remaining_nodes_are_too_small && i < node.num_children(); i++) { const int i_node_area = node.child_at(i).area(); if (i_node_area == 0) break; const int long_side_size = max(canvas.width(), canvas.height()); const int short_side_size = min(canvas.width(), canvas.height()); int row_or_column_size = (long long int)long_side_size * i_node_area / total_area; int node_area_sum = i_node_area; size_t k = i + 1; // Try to add nodes to this row or column so long as the worst aspect ratio of // the new set of nodes is better than the worst aspect ratio of the current set. { float best_worst_aspect_ratio_so_far = get_normalized_aspect_ratio(row_or_column_size, short_side_size); for (; k < node.num_children(); k++) { // Do a preliminary calculation of the worst aspect ratio of the nodes at index i and k // if that aspect ratio is better than the 'best_worst_aspect_ratio_so_far' we keep it, // otherwise it is discarded. int k_node_area = node.child_at(k).area(); if (k_node_area == 0) { break; } int new_node_area_sum = node_area_sum + k_node_area; int new_row_or_column_size = (long long int)long_side_size * new_node_area_sum / total_area; int i_node_size = (long long int)short_side_size * i_node_area / new_node_area_sum; int k_node_size = (long long int)short_side_size * k_node_area / new_node_area_sum; float i_node_aspect_ratio = get_normalized_aspect_ratio(new_row_or_column_size, i_node_size); float k_node_aspect_ratio = get_normalized_aspect_ratio(new_row_or_column_size, k_node_size); float new_worst_aspect_ratio = min(i_node_aspect_ratio, k_node_aspect_ratio); if (new_worst_aspect_ratio < best_worst_aspect_ratio_so_far) { break; } best_worst_aspect_ratio_so_far = new_worst_aspect_ratio; node_area_sum = new_node_area_sum; row_or_column_size = new_row_or_column_size; } } // Paint the elements from 'i' up to and including 'k-1'. { const int fixed_side_size = row_or_column_size; int placement_area = node_area_sum; int main_dim = short_side_size; // Lay out nodes in a row or column. Orientation orientation = canvas.width() > canvas.height() ? Orientation::Horizontal : Orientation::Vertical; Gfx::IntRect layout_rect = canvas; layout_rect.set_primary_size_for_orientation(orientation, fixed_side_size); for (size_t q = i; q < k; q++) { auto& child = node.child_at(q); int node_size = (long long int)main_dim * child.area() / placement_area; Gfx::IntRect cell_rect = layout_rect; cell_rect.set_secondary_size_for_orientation(orientation, node_size); Gfx::IntRect inner_rect; HasLabel has_label = HasLabel::No; if (child.num_children() != 0 && rect.height() >= 8 && rect.width() >= 8) { inner_rect = cell_rect; inner_rect.shrink(4, 4); // border and shading if (rect_can_contain_label(inner_rect)) { const int margin = 5; has_label = HasLabel::Yes; inner_rect.set_y(inner_rect.y() + font().presentation_size() + margin); inner_rect.set_height(inner_rect.height() - (font().presentation_size() + margin * 2)); inner_rect.set_x(inner_rect.x() + margin); inner_rect.set_width(inner_rect.width() - margin * 2); } } else if (rect_can_contain_label(cell_rect)) { has_label = HasLabel::Yes; } callback(child, q, cell_rect, inner_rect, depth, has_label, IsRemainder::No); if (cell_rect.width() * cell_rect.height() < 16) { remaining_nodes_are_too_small = true; } else if (!inner_rect.is_empty()) { lay_out_children(child, inner_rect, depth + 1, callback); } layout_rect.set_secondary_offset_for_orientation(orientation, layout_rect.secondary_offset_for_orientation(orientation) + node_size); main_dim -= node_size; placement_area -= child.area(); } canvas.set_primary_offset_for_orientation(orientation, canvas.primary_offset_for_orientation(orientation) + fixed_side_size); canvas.set_primary_size_for_orientation(orientation, canvas.primary_size_for_orientation(orientation) - fixed_side_size); } // Consume nodes that were added to this row or column. i = k - 1; total_area -= node_area_sum; } // If not the entire canvas was filled with nodes, fill the remaining area with a dither pattern. if (!canvas.is_empty()) { callback(node, 0, canvas, Gfx::IntRect(), depth, HasLabel::No, IsRemainder::Yes); } } const TreeMapNode* TreeMapWidget::path_node(size_t n) const { if (!m_tree.ptr()) return nullptr; const TreeMapNode* iter = &m_tree->root(); size_t path_index = 0; while (iter && path_index < m_path.size() && path_index < n) { size_t child_index = m_path[path_index]; if (child_index >= iter->num_children()) { return nullptr; } iter = &iter->child_at(child_index); path_index++; } return iter; } void TreeMapWidget::paint_event(GUI::PaintEvent& event) { GUI::Frame::paint_event(event); GUI::Painter painter(*this); m_selected_node_cache = path_node(m_path.size()); const TreeMapNode* node = path_node(m_viewpoint); if (!node) { painter.fill_rect(frame_inner_rect(), Color::MidGray); } else if (node_is_leaf(*node)) { paint_cell_frame(painter, *node, frame_inner_rect(), Gfx::IntRect(), m_viewpoint - 1, HasLabel::Yes); } else { lay_out_children(*node, frame_inner_rect(), m_viewpoint, [&](const TreeMapNode& node, int, const Gfx::IntRect& rect, const Gfx::IntRect& inner_rect, int depth, HasLabel has_label, IsRemainder remainder) { if (remainder == IsRemainder::No) { paint_cell_frame(painter, node, rect, inner_rect, depth, has_label); } else { Color color = colors[depth % (sizeof(colors) / sizeof(colors[0]))]; Gfx::IntRect dither_rect = rect; painter.fill_rect(dither_rect.take_from_right(1), Color::Black); painter.fill_rect(dither_rect.take_from_bottom(1), Color::Black); painter.fill_rect_with_dither_pattern(dither_rect, color, Color::Black); } }); } } Vector TreeMapWidget::path_to_position(const Gfx::IntPoint& position) { const TreeMapNode* node = path_node(m_viewpoint); if (!node) { return {}; } Vector path; lay_out_children(*node, frame_inner_rect(), m_viewpoint, [&](const TreeMapNode&, int index, const Gfx::IntRect& rect, const Gfx::IntRect&, int, HasLabel, IsRemainder is_remainder) { if (is_remainder == IsRemainder::No && rect.contains(position)) { path.append(index); } }); return path; } void TreeMapWidget::mousedown_event(GUI::MouseEvent& event) { const TreeMapNode* node = path_node(m_viewpoint); if (node && !node_is_leaf(*node)) { Vector path = path_to_position(event.position()); if (!path.is_empty()) { m_path.shrink(m_viewpoint); m_path.extend(path); if (on_path_change) { on_path_change(); } update(); } } } void TreeMapWidget::doubleclick_event(GUI::MouseEvent& event) { if (event.button() != GUI::MouseButton::Left) return; const TreeMapNode* node = path_node(m_viewpoint); if (node && !node_is_leaf(*node)) { Vector path = path_to_position(event.position()); m_path.shrink(m_viewpoint); m_path.extend(path); m_viewpoint = m_path.size(); if (on_path_change) { on_path_change(); } update(); } } void TreeMapWidget::mousewheel_event(GUI::MouseEvent& event) { int delta = event.wheel_delta(); // FIXME: The wheel_delta is premultiplied in the window server, we actually want a raw value here. int step_size = GUI::WindowServerConnection::the().get_scroll_step_size(); if (delta > 0) { size_t step_back = delta / step_size; if (step_back > m_viewpoint) step_back = m_viewpoint; set_viewpoint(m_viewpoint - step_back); } else { size_t step_up = (-delta) / step_size; set_viewpoint(m_viewpoint + step_up); } } void TreeMapWidget::context_menu_event(GUI::ContextMenuEvent& context_menu_event) { if (on_context_menu_request) on_context_menu_request(context_menu_event); } void TreeMapWidget::set_tree(RefPtr tree) { m_tree = tree; m_path.clear(); m_viewpoint = 0; if (on_path_change) { on_path_change(); } update(); } void TreeMapWidget::set_viewpoint(size_t viewpoint) { if (viewpoint > m_path.size()) viewpoint = m_path.size(); m_viewpoint = viewpoint; if (on_path_change) { on_path_change(); } update(); } size_t TreeMapWidget::path_size() const { return m_path.size() + 1; } size_t TreeMapWidget::viewpoint() const { return m_viewpoint; } }