/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2021, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include "NoVisualizationWidget.h" #include "Player.h" #include "SampleWidget.h" #include "SoundPlayerWidgetAdvancedView.h" #include #include #include #include #include #include #include #include #include #include int main(int argc, char** argv) { if (pledge("stdio recvfd sendfd rpath thread unix", nullptr) < 0) { perror("pledge"); return 1; } auto app = GUI::Application::construct(argc, argv); auto audio_client = Audio::ClientConnection::construct(); if (pledge("stdio recvfd sendfd rpath thread", nullptr) < 0) { perror("pledge"); return 1; } PlaybackManager playback_manager(audio_client); PlayerState initial_player_state { true, true, false, false, false, 44100, 1.0, audio_client, playback_manager, "" }; auto app_icon = GUI::Icon::default_icon("app-sound-player"); auto window = GUI::Window::construct(); window->set_title("Sound Player"); window->set_icon(app_icon.bitmap_for_size(16)); auto& file_menu = window->add_menu("&File"); auto& playlist_menu = window->add_menu("Play&list"); String path = argv[1]; // start in advanced view by default Player* player = &window->set_main_widget(window, initial_player_state); if (argc > 1) { player->open_file(path); } file_menu.add_action(GUI::CommonActions::make_open_action([&](auto&) { Optional path = GUI::FilePicker::get_open_filepath(window, "Open sound file..."); if (path.has_value()) { player->open_file(path.value()); } })); auto linear_volume_slider = GUI::Action::create_checkable("&Nonlinear Volume Slider", [&](auto& action) { static_cast(player)->set_nonlinear_volume_slider(action.is_checked()); }); file_menu.add_action(linear_volume_slider); auto playlist_toggle = GUI::Action::create_checkable("&Show Playlist", [&](auto& action) { static_cast(player)->set_playlist_visible(action.is_checked()); }); playlist_menu.add_action(playlist_toggle); if (path.ends_with(".m3u") || path.ends_with(".m3u8")) playlist_toggle->set_checked(true); playlist_menu.add_separator(); auto playlist_loop_toggle = GUI::Action::create_checkable("&Loop Playlist", [&](auto& action) { static_cast(player)->set_looping_playlist(action.is_checked()); }); playlist_menu.add_action(playlist_loop_toggle); file_menu.add_separator(); file_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); })); auto& playback_menu = window->add_menu("&Playback"); auto loop = GUI::Action::create_checkable("&Loop", { Mod_Ctrl, Key_R }, [&](auto& action) { player->set_looping_file(action.is_checked()); }); playback_menu.add_action(move(loop)); auto& visualization_menu = window->add_menu("&Visualization"); GUI::ActionGroup visualization_actions; visualization_actions.set_exclusive(true); auto bars = GUI::Action::create_checkable("&Bars", [&](auto&) { static_cast(player)->set_visualization(); }); bars->set_checked(true); visualization_menu.add_action(bars); visualization_actions.add_action(bars); auto samples = GUI::Action::create_checkable("&Samples", [&](auto&) { static_cast(player)->set_visualization(); }); visualization_menu.add_action(samples); visualization_actions.add_action(samples); auto none = GUI::Action::create_checkable("&None", [&](auto&) { static_cast(player)->set_visualization(); }); visualization_menu.add_action(none); visualization_actions.add_action(none); auto& help_menu = window->add_menu("&Help"); help_menu.add_action(GUI::CommonActions::make_about_action("Sound Player", app_icon, window)); window->show(); return app->exec(); }