/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2021, Mustafa Quraish * * SPDX-License-Identifier: BSD-2-Clause */ #include "PickerTool.h" #include "../ImageEditor.h" #include "../Layer.h" #include #include namespace PixelPaint { PickerTool::PickerTool() { } PickerTool::~PickerTool() { } void PickerTool::on_mousedown(Layer* layer, MouseEvent& event) { auto& position = event.layer_event().position(); Color color; if (m_sample_all_layers) { color = m_editor->image().color_at(position); } else { if (!layer || !layer->rect().contains(position)) return; color = layer->bitmap().get_pixel(position); } // We picked a transparent pixel, do nothing. if (!color.alpha()) return; if (event.layer_event().button() == GUI::MouseButton::Left) m_editor->set_primary_color(color); else if (event.layer_event().button() == GUI::MouseButton::Right) m_editor->set_secondary_color(color); } GUI::Widget* PickerTool::get_properties_widget() { if (!m_properties_widget) { m_properties_widget = GUI::Widget::construct(); m_properties_widget->set_layout(); auto& sample_checkbox = m_properties_widget->add("Sample all layers"); sample_checkbox.set_checked(m_sample_all_layers); sample_checkbox.on_checked = [&](bool value) { m_sample_all_layers = value; }; } return m_properties_widget.ptr(); } }