/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "Tool.h" #include #include namespace PixelPaint { class RectangleTool final : public Tool { public: RectangleTool(); virtual ~RectangleTool() override; virtual void on_mousedown(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override; virtual void on_mousemove(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override; virtual void on_mouseup(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override; virtual void on_tool_button_contextmenu(GUI::ContextMenuEvent&) override; virtual void on_second_paint(const Layer&, GUI::PaintEvent&) override; virtual void on_keydown(GUI::KeyEvent&) override; private: enum class Mode { Outline, Fill, Gradient, }; void draw_using(GUI::Painter&, const Gfx::IntRect&); GUI::MouseButton m_drawing_button { GUI::MouseButton::None }; Gfx::IntPoint m_rectangle_start_position; Gfx::IntPoint m_rectangle_end_position; RefPtr m_context_menu; Mode m_mode { Mode::Outline }; }; }