/* * Copyright (c) 2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include "RectangleSelectTool.h" #include "ImageEditor.h" #include "Layer.h" #include #include #include #include #include #include #include #include namespace PixelPaint { RectangleSelectTool::RectangleSelectTool() { } RectangleSelectTool::~RectangleSelectTool() { } void RectangleSelectTool::on_mousedown(Layer&, GUI::MouseEvent&, GUI::MouseEvent& image_event) { if (image_event.button() != GUI::MouseButton::Left) return; m_selecting = true; m_editor->selection().begin_interactive_selection(); m_selection_start = image_event.position(); m_selection_end = image_event.position(); m_editor->update(); } void RectangleSelectTool::on_mousemove(Layer&, GUI::MouseEvent&, GUI::MouseEvent& image_event) { if (!m_selecting) return; if (m_moving_mode != MovingMode::None) { auto delta = m_selection_end - image_event.position(); if (m_moving_mode == MovingMode::MovingOrigin) m_selection_start -= delta; else if (m_moving_mode == MovingMode::AroundCenter) m_selection_start += delta; } m_selection_end = image_event.position(); m_editor->update(); } void RectangleSelectTool::on_mouseup(Layer&, GUI::MouseEvent&, GUI::MouseEvent& image_event) { if (!m_selecting || image_event.button() != GUI::MouseButton::Left) return; m_selecting = false; m_editor->selection().end_interactive_selection(); m_editor->update(); auto rect_in_image = Gfx::IntRect::from_two_points(m_selection_start, m_selection_end); auto mask = Mask::full(rect_in_image); auto feathering = ((mask.bounding_rect().size().to_type() * .5f) * m_edge_feathering).to_type(); // Multiply the alpha instead of setting it to ensure corners are feathered correctly auto multiply_alpha = [&mask](int x, int y, float alpha) { Gfx::IntPoint point { x, y }; point += mask.bounding_rect().top_left(); float old_alpha = mask.getf(point); mask.setf(point, old_alpha * alpha); }; // Horizontal feathering for (int offset = 0; offset < feathering.width(); offset++) { // Add 1 to offset before dividing to ensure the first pixel won't always be transparent float alpha = (float)(offset + 1) / (float)feathering.width(); for (int y = 0; y < mask.bounding_rect().height(); y++) { multiply_alpha(offset, y, alpha); multiply_alpha(mask.bounding_rect().width() - offset - 1, y, alpha); } } // Vertical feathering for (int offset = 0; offset < feathering.height(); offset++) { // Add 1 to offset before dividing to ensure the first pixel won't always be transparent float alpha = (float)(offset + 1) / (float)feathering.height(); for (int x = 0; x < mask.bounding_rect().width(); x++) { multiply_alpha(x, offset, alpha); multiply_alpha(x, mask.bounding_rect().height() - offset - 1, alpha); } } m_editor->selection().merge(mask, m_merge_mode); } void RectangleSelectTool::on_keydown(GUI::KeyEvent& key_event) { if (key_event.key() == KeyCode::Key_Space) m_moving_mode = MovingMode::MovingOrigin; else if (key_event.key() == KeyCode::Key_Control) m_moving_mode = MovingMode::AroundCenter; } void RectangleSelectTool::on_keyup(GUI::KeyEvent& key_event) { if (key_event.key() == KeyCode::Key_Space && m_moving_mode == MovingMode::MovingOrigin) m_moving_mode = MovingMode::None; else if (key_event.key() == KeyCode::Key_Control && m_moving_mode == MovingMode::AroundCenter) m_moving_mode = MovingMode::None; } void RectangleSelectTool::on_second_paint(Layer const&, GUI::PaintEvent& event) { if (!m_selecting) return; GUI::Painter painter(*m_editor); painter.add_clip_rect(event.rect()); auto rect_in_image = Gfx::IntRect::from_two_points(m_selection_start, m_selection_end); auto rect_in_editor = m_editor->image_rect_to_editor_rect(rect_in_image); m_editor->selection().draw_marching_ants(painter, rect_in_editor.to_type()); } GUI::Widget* RectangleSelectTool::get_properties_widget() { if (m_properties_widget) { return m_properties_widget.ptr(); } m_properties_widget = GUI::Widget::construct(); m_properties_widget->set_layout(); auto& feather_container = m_properties_widget->add(); feather_container.set_fixed_height(20); feather_container.set_layout(); auto& feather_label = feather_container.add(); feather_label.set_text("Feather:"); feather_label.set_text_alignment(Gfx::TextAlignment::CenterLeft); feather_label.set_fixed_size(80, 20); const int feather_slider_max = 100; auto& feather_slider = feather_container.add(Orientation::Horizontal, "%"); feather_slider.set_range(0, feather_slider_max); feather_slider.set_value((int)floorf(m_edge_feathering * (float)feather_slider_max)); feather_slider.on_change = [&](int value) { m_edge_feathering = (float)value / (float)feather_slider_max; }; auto& mode_container = m_properties_widget->add(); mode_container.set_fixed_height(20); mode_container.set_layout(); auto& mode_label = mode_container.add(); mode_label.set_text("Mode:"); mode_label.set_text_alignment(Gfx::TextAlignment::CenterLeft); mode_label.set_fixed_size(80, 20); for (int i = 0; i < (int)Selection::MergeMode::__Count; i++) { switch ((Selection::MergeMode)i) { case Selection::MergeMode::Set: m_merge_mode_names.append("Set"); break; case Selection::MergeMode::Add: m_merge_mode_names.append("Add"); break; case Selection::MergeMode::Subtract: m_merge_mode_names.append("Subtract"); break; case Selection::MergeMode::Intersect: m_merge_mode_names.append("Intersect"); break; default: VERIFY_NOT_REACHED(); } } auto& mode_combo = mode_container.add(); mode_combo.set_only_allow_values_from_model(true); mode_combo.set_model(*GUI::ItemListModel::create(m_merge_mode_names)); mode_combo.set_selected_index((int)m_merge_mode); mode_combo.on_change = [this](auto&&, GUI::ModelIndex const& index) { VERIFY(index.row() >= 0); VERIFY(index.row() < (int)Selection::MergeMode::__Count); m_merge_mode = (Selection::MergeMode)index.row(); }; return m_properties_widget.ptr(); } }