/* * Copyright (c) 2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include "MoveTool.h" #include "Image.h" #include "ImageEditor.h" #include "Layer.h" #include #include #include #include namespace PixelPaint { MoveTool::MoveTool() { } MoveTool::~MoveTool() { } void MoveTool::on_mousedown(Layer& layer, GUI::MouseEvent& event, GUI::MouseEvent& image_event) { if (event.button() != GUI::MouseButton::Left) return; if (!layer.rect().contains(event.position())) return; m_layer_being_moved = layer; m_event_origin = image_event.position(); m_layer_origin = layer.location(); m_editor->window()->set_cursor(Gfx::StandardCursor::Move); } void MoveTool::on_mousemove(Layer&, GUI::MouseEvent&, GUI::MouseEvent& image_event) { if (!m_layer_being_moved) return; auto delta = image_event.position() - m_event_origin; m_layer_being_moved->set_location(m_layer_origin.translated(delta)); m_editor->layers_did_change(); } void MoveTool::on_mouseup(Layer&, GUI::MouseEvent& event, GUI::MouseEvent&) { if (event.button() != GUI::MouseButton::Left) return; m_layer_being_moved = nullptr; m_editor->window()->set_cursor(Gfx::StandardCursor::None); m_editor->did_complete_action(); } void MoveTool::on_keydown(GUI::KeyEvent& event) { if (event.modifiers() != 0) return; auto* layer = m_editor->active_layer(); if (!layer) return; auto new_location = layer->location(); switch (event.key()) { case Key_Up: new_location.translate_by(0, -1); break; case Key_Down: new_location.translate_by(0, 1); break; case Key_Left: new_location.translate_by(-1, 0); break; case Key_Right: new_location.translate_by(1, 0); break; default: return; } layer->set_location(new_location); m_editor->layers_did_change(); } void MoveTool::on_context_menu(Layer& layer, GUI::ContextMenuEvent& event) { if (!m_context_menu) { m_context_menu = GUI::Menu::construct(); m_context_menu->add_action(GUI::CommonActions::make_move_to_front_action( [this](auto&) { m_editor->image()->move_layer_to_front(*m_context_menu_layer); m_editor->layers_did_change(); }, m_editor)); m_context_menu->add_action(GUI::CommonActions::make_move_to_back_action( [this](auto&) { m_editor->image()->move_layer_to_back(*m_context_menu_layer); m_editor->layers_did_change(); }, m_editor)); m_context_menu->add_separator(); m_context_menu->add_action(GUI::Action::create( "&Delete Layer", Gfx::Bitmap::load_from_file("/res/icons/16x16/delete.png"), [this](auto&) { m_editor->image()->remove_layer(*m_context_menu_layer); // FIXME: This should not be done imperatively here. Perhaps a Image::Client interface that ImageEditor can implement? if (m_editor->active_layer() == m_context_menu_layer) m_editor->set_active_layer(nullptr); m_editor->layers_did_change(); }, m_editor)); } m_context_menu_layer = layer; m_context_menu->popup(event.screen_position()); } }