/* * Copyright (c) 2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include "Image.h" #include #include #include namespace PixelPaint { class Layer; class Tool; class ImageEditor final : public GUI::Frame , public ImageClient { C_OBJECT(ImageEditor); public: virtual ~ImageEditor() override; const Image* image() const { return m_image; } Image* image() { return m_image; } void set_image(RefPtr); Layer* active_layer() { return m_active_layer; } void set_active_layer(Layer*); Tool* active_tool() { return m_active_tool; } void set_active_tool(Tool*); void did_complete_action(); bool undo(); bool redo(); void layers_did_change(); Layer* layer_at_editor_position(const Gfx::IntPoint&); void scale_centered_on_position(const Gfx::IntPoint&, float); void reset_scale_and_position(); void scale_by(float); Color primary_color() const { return m_primary_color; } void set_primary_color(Color); Color secondary_color() const { return m_secondary_color; } void set_secondary_color(Color); Color color_for(const GUI::MouseEvent&) const; Color color_for(GUI::MouseButton) const; Function on_primary_color_change; Function on_secondary_color_change; Function on_active_layer_change; Gfx::FloatRect layer_rect_to_editor_rect(const Layer&, const Gfx::IntRect&) const; Gfx::FloatRect image_rect_to_editor_rect(const Gfx::IntRect&) const; Gfx::FloatRect editor_rect_to_image_rect(const Gfx::IntRect&) const; Gfx::FloatPoint layer_position_to_editor_position(const Layer&, const Gfx::IntPoint&) const; Gfx::FloatPoint image_position_to_editor_position(const Gfx::IntPoint&) const; Gfx::FloatPoint editor_position_to_image_position(const Gfx::IntPoint&) const; private: ImageEditor(); virtual void paint_event(GUI::PaintEvent&) override; virtual void second_paint_event(GUI::PaintEvent&) override; virtual void mousedown_event(GUI::MouseEvent&) override; virtual void mousemove_event(GUI::MouseEvent&) override; virtual void mouseup_event(GUI::MouseEvent&) override; virtual void mousewheel_event(GUI::MouseEvent&) override; virtual void keydown_event(GUI::KeyEvent&) override; virtual void keyup_event(GUI::KeyEvent&) override; virtual void context_menu_event(GUI::ContextMenuEvent&) override; virtual void resize_event(GUI::ResizeEvent&) override; virtual void image_did_change() override; virtual void image_select_layer(Layer*) override; GUI::MouseEvent event_adjusted_for_layer(const GUI::MouseEvent&, const Layer&) const; GUI::MouseEvent event_with_pan_and_scale_applied(const GUI::MouseEvent&) const; void clamped_scale(float); void relayout(); RefPtr m_image; RefPtr m_active_layer; OwnPtr m_undo_stack; Tool* m_active_tool { nullptr }; Color m_primary_color { Color::Black }; Color m_secondary_color { Color::White }; Gfx::IntRect m_editor_image_rect; float m_scale { 1 }; Gfx::FloatPoint m_pan_origin; Gfx::FloatPoint m_saved_pan_origin; Gfx::IntPoint m_click_position; }; }