/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2019-2020, William McPherson * Copyright (c) 2021, kleines Filmröllchen * * SPDX-License-Identifier: BSD-2-Clause */ #include "Track.h" #include #include #include Track::Track(const u32& time) : m_time(time) { set_volume(volume_max); set_sustain_impl(1000); set_attack(5); set_decay(1000); set_release(5); } Track::~Track() { } void Track::fill_sample(Sample& sample) { Audio::Frame new_sample; for (size_t note = 0; note < note_count; ++note) { if (!m_roll_iters[note].is_end()) { if (m_roll_iters[note]->on_sample == m_time) { set_note(note, On); } else if (m_roll_iters[note]->off_sample == m_time) { set_note(note, Off); ++m_roll_iters[note]; if (m_roll_iters[note].is_end()) m_roll_iters[note] = m_roll_notes[note].begin(); } } switch (m_envelope[note]) { case Done: continue; case Attack: m_power[note] += m_attack_step; if (m_power[note] >= 1) { m_power[note] = 1; m_envelope[note] = Decay; } break; case Decay: m_power[note] -= m_decay_step; if (m_power[note] < m_sustain_level) m_power[note] = m_sustain_level; break; case Release: m_power[note] -= m_release_step[note]; if (m_power[note] <= 0) { m_power[note] = 0; m_envelope[note] = Done; continue; } break; default: VERIFY_NOT_REACHED(); } Audio::Frame note_sample; switch (m_wave) { case Wave::Sine: note_sample = sine(note); break; case Wave::Saw: note_sample = saw(note); break; case Wave::Square: note_sample = square(note); break; case Wave::Triangle: note_sample = triangle(note); break; case Wave::Noise: note_sample = noise(note); break; case Wave::RecordedSample: note_sample = recorded_sample(note); break; default: VERIFY_NOT_REACHED(); } new_sample.left += note_sample.left * m_power[note] * volume_factor * (static_cast(volume()) / volume_max); new_sample.right += note_sample.right * m_power[note] * volume_factor * (static_cast(volume()) / volume_max); } if (m_delay) { new_sample.left += m_delay_buffer[m_delay_index].left * 0.333333; new_sample.right += m_delay_buffer[m_delay_index].right * 0.333333; m_delay_buffer[m_delay_index].left = new_sample.left; m_delay_buffer[m_delay_index].right = new_sample.right; if (++m_delay_index >= m_delay_samples) m_delay_index = 0; } sample.left += new_sample.left; sample.right += new_sample.right; } void Track::reset() { memset(m_delay_buffer.data(), 0, m_delay_buffer.size() * sizeof(Sample)); m_delay_index = 0; memset(m_note_on, 0, sizeof(m_note_on)); memset(m_power, 0, sizeof(m_power)); memset(m_envelope, 0, sizeof(m_envelope)); for (size_t note = 0; note < note_count; ++note) m_roll_iters[note] = m_roll_notes[note].begin(); } String Track::set_recorded_sample(const StringView& path) { NonnullRefPtr loader = Audio::Loader::create(path); if (loader->has_error()) return String(loader->error_string()); auto buffer = loader->get_more_samples(60 * sample_rate * sizeof(Sample)); // 1 minute maximum if (!m_recorded_sample.is_empty()) m_recorded_sample.clear(); m_recorded_sample.resize(buffer->sample_count()); double peak = 0; for (int i = 0; i < buffer->sample_count(); ++i) { double left_abs = fabs(buffer->samples()[i].left); double right_abs = fabs(buffer->samples()[i].right); if (left_abs > peak) peak = left_abs; if (right_abs > peak) peak = right_abs; } if (peak) { for (int i = 0; i < buffer->sample_count(); ++i) { m_recorded_sample[i].left = buffer->samples()[i].left / peak; m_recorded_sample[i].right = buffer->samples()[i].right / peak; } } return String::empty(); } // All of the information for these waves is on Wikipedia. Audio::Frame Track::sine(size_t note) { double pos = note_frequencies[note] / sample_rate; double sin_step = pos * 2 * M_PI; double w = sin(m_pos[note]); m_pos[note] += sin_step; return w; } Audio::Frame Track::saw(size_t note) { double saw_step = note_frequencies[note] / sample_rate; double t = m_pos[note]; double w = (0.5 - (t - floor(t))) * 2; m_pos[note] += saw_step; return w; } Audio::Frame Track::square(size_t note) { double pos = note_frequencies[note] / sample_rate; double square_step = pos * 2 * M_PI; double w = sin(m_pos[note]) >= 0 ? 1 : -1; m_pos[note] += square_step; return w; } Audio::Frame Track::triangle(size_t note) { double triangle_step = note_frequencies[note] / sample_rate; double t = m_pos[note]; double w = fabs(fmod((4 * t) + 1, 4) - 2) - 1; m_pos[note] += triangle_step; return w; } Audio::Frame Track::noise(size_t note) { double step = note_frequencies[note] / sample_rate; // m_pos keeps track of the time since the last random sample m_pos[note] += step; if (m_pos[note] > 0.05) { double random_percentage = static_cast(rand()) / RAND_MAX; m_last_w[note] = (random_percentage * 2) - 1; m_pos[note] = 0; } return m_last_w[note]; } Audio::Frame Track::recorded_sample(size_t note) { int t = m_pos[note]; if (t >= static_cast(m_recorded_sample.size())) return 0; double w_left = m_recorded_sample[t].left; double w_right = m_recorded_sample[t].right; if (t + 1 < static_cast(m_recorded_sample.size())) { double t_fraction = m_pos[note] - t; w_left += (m_recorded_sample[t + 1].left - m_recorded_sample[t].left) * t_fraction; w_right += (m_recorded_sample[t + 1].right - m_recorded_sample[t].right) * t_fraction; } double recorded_sample_step = note_frequencies[note] / middle_c; m_pos[note] += recorded_sample_step; return { w_left, w_right }; } static inline double calculate_step(double distance, int milliseconds) { if (milliseconds == 0) return distance; constexpr double samples_per_millisecond = sample_rate / 1000.0; double samples = milliseconds * samples_per_millisecond; double step = distance / samples; return step; } void Track::set_note(int note, Switch switch_note) { VERIFY(note >= 0 && note < note_count); if (switch_note == On) { if (m_note_on[note] == 0) { m_pos[note] = 0; m_envelope[note] = Attack; } ++m_note_on[note]; } else { if (m_note_on[note] >= 1) { if (m_note_on[note] == 1) { m_release_step[note] = calculate_step(m_power[note], m_release); m_envelope[note] = Release; } --m_note_on[note]; } } VERIFY(m_note_on[note] != NumericLimits::max()); VERIFY(m_power[note] >= 0); } void Track::sync_roll(int note) { auto it = m_roll_notes[note].find_if([&](auto& roll_note) { return roll_note.off_sample > m_time; }); if (it.is_end()) m_roll_iters[note] = m_roll_notes[note].begin(); else m_roll_iters[note] = it; } void Track::set_roll_note(int note, u32 on_sample, u32 off_sample) { RollNote new_roll_note = { on_sample, off_sample }; VERIFY(note >= 0 && note < note_count); VERIFY(new_roll_note.off_sample < roll_length); VERIFY(new_roll_note.length() >= 2); for (auto it = m_roll_notes[note].begin(); !it.is_end();) { if (it->on_sample > new_roll_note.off_sample) { m_roll_notes[note].insert_before(it, new_roll_note); sync_roll(note); return; } if (it->on_sample <= new_roll_note.on_sample && it->off_sample >= new_roll_note.on_sample) { if (m_time >= it->on_sample && m_time <= it->off_sample) set_note(note, Off); m_roll_notes[note].remove(it); sync_roll(note); return; } if ((new_roll_note.on_sample == 0 || it->on_sample >= new_roll_note.on_sample - 1) && it->on_sample <= new_roll_note.off_sample) { if (m_time >= new_roll_note.off_sample && m_time <= it->off_sample) set_note(note, Off); m_roll_notes[note].remove(it); it = m_roll_notes[note].begin(); continue; } ++it; } m_roll_notes[note].append(new_roll_note); sync_roll(note); } void Track::set_wave(int wave) { VERIFY(wave >= first_wave && wave <= last_wave); m_wave = wave; } void Track::set_wave(Direction direction) { if (direction == Up) { if (++m_wave > last_wave) m_wave = first_wave; } else { if (--m_wave < first_wave) m_wave = last_wave; } } void Track::set_volume(int volume) { VERIFY(volume >= 0); m_volume = volume; } void Track::set_attack(int attack) { VERIFY(attack >= 0); m_attack = attack; m_attack_step = calculate_step(1, m_attack); } void Track::set_decay(int decay) { VERIFY(decay >= 0); m_decay = decay; m_decay_step = calculate_step(1 - m_sustain_level, m_decay); } void Track::set_sustain_impl(int sustain) { VERIFY(sustain >= 0); m_sustain = sustain; m_sustain_level = sustain / 1000.0; } void Track::set_sustain(int sustain) { set_sustain_impl(sustain); set_decay(m_decay); } void Track::set_release(int release) { VERIFY(release >= 0); m_release = release; } void Track::set_delay(int delay) { VERIFY(delay >= 0); m_delay = delay; m_delay_samples = m_delay == 0 ? 0 : (sample_rate / (beats_per_minute / 60)) / m_delay; m_delay_buffer.resize(m_delay_samples); memset(m_delay_buffer.data(), 0, m_delay_buffer.size() * sizeof(Sample)); m_delay_index = 0; }