/* * Copyright (c) 2020, William McPherson * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include class TrackManager; class WaveEditor final : public GUI::Frame { C_OBJECT(WaveEditor) public: virtual ~WaveEditor() override; private: explicit WaveEditor(TrackManager&); virtual void paint_event(GUI::PaintEvent&) override; int sample_to_y(double percentage) const; TrackManager& m_track_manager; }; class SamplerWidget final : public GUI::Frame { C_OBJECT(SamplerWidget) public: virtual ~SamplerWidget() override; private: explicit SamplerWidget(TrackManager&); TrackManager& m_track_manager; RefPtr m_open_button_and_recorded_sample_name_container; RefPtr m_open_button; RefPtr m_recorded_sample_name; RefPtr m_wave_editor; };