/* * Copyright (c) 2022, Samuel Bowman * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace PartitionEditor { class PartitionModel final : public GUI::Model { public: enum Column { Partition, StartBlock, EndBlock, TotalBlocks, Size, __Count, }; static NonnullRefPtr create() { return adopt_ref(*new PartitionModel()); } virtual ~PartitionModel() override = default; virtual int row_count(GUI::ModelIndex const& = GUI::ModelIndex()) const override { return m_partition_table->partitions_count(); } virtual int column_count(GUI::ModelIndex const& = GUI::ModelIndex()) const override { return Column::__Count; } virtual String column_name(int) const override; virtual GUI::Variant data(GUI::ModelIndex const&, GUI::ModelRole) const override; ErrorOr set_device_path(String const&); private: PartitionModel() = default; OwnPtr m_partition_table; }; }