/* * Copyright (c) 2021, Matthew Olsson * * SPDX-License-Identifier: BSD-2-Clause */ #include "NumericInput.h" #include NumericInput::NumericInput() { set_text("0"sv); on_change = [&] { auto number_opt = text().to_int(); if (number_opt.has_value()) { set_current_number(number_opt.value(), GUI::AllowCallback::No); return; } StringBuilder builder; bool first = true; for (auto& ch : text()) { if (isdigit(ch) || (first && ((ch == '-' && m_min_number < 0) || ch == '+'))) builder.append(ch); first = false; } auto new_number_opt = builder.to_deprecated_string().to_int(); if (!new_number_opt.has_value()) { m_needs_text_reset = true; return; } else { m_needs_text_reset = false; } set_text(builder.to_deprecated_string()); set_current_number(new_number_opt.value(), GUI::AllowCallback::No); }; on_up_pressed = [&] { if (m_current_number < m_max_number) set_current_number(m_current_number + 1); }; on_down_pressed = [&] { if (m_current_number > m_min_number) set_current_number(m_current_number - 1); }; on_focusout = [&] { on_focus_lost(); }; on_return_pressed = [&] { on_focus_lost(); }; on_escape_pressed = [&] { on_focus_lost(); }; } void NumericInput::set_min_number(i32 number) { m_min_number = number; if (m_current_number < number) set_current_number(number); } void NumericInput::set_max_number(i32 number) { m_max_number = number; if (m_current_number > number) set_current_number(number); } void NumericInput::on_focus_lost() { if (m_needs_text_reset) { set_text(DeprecatedString::number(m_current_number)); m_needs_text_reset = false; } if (on_number_changed) on_number_changed(m_current_number); } void NumericInput::set_current_number(i32 number, GUI::AllowCallback allow_callback) { if (number == m_current_number) return; m_current_number = clamp(number, m_min_number, m_max_number); set_text(DeprecatedString::number(m_current_number)); if (on_number_changed && allow_callback == GUI::AllowCallback::Yes) on_number_changed(m_current_number); }