/* * Copyright (c) 2019-2020, Sergey Bugaev * * SPDX-License-Identifier: BSD-2-Clause */ #include "ManualModel.h" #include "ManualNode.h" #include "ManualPageNode.h" #include "ManualSectionNode.h" #include #include #include static ManualSectionNode s_sections[] = { { "1", "User programs" }, { "2", "System calls" }, { "3", "Libraries" }, { "4", "Special files" }, { "5", "File formats" }, { "6", "Games" }, { "7", "Miscellanea" }, { "8", "Sysadmin tools" } }; ManualModel::ManualModel() { m_section_open_icon.set_bitmap_for_size(16, Gfx::Bitmap::load_from_file("/res/icons/16x16/book-open.png")); m_section_icon.set_bitmap_for_size(16, Gfx::Bitmap::load_from_file("/res/icons/16x16/book.png")); m_page_icon.set_bitmap_for_size(16, Gfx::Bitmap::load_from_file("/res/icons/16x16/filetype-unknown.png")); } Optional ManualModel::index_from_path(const StringView& path) const { for (int section = 0; section < row_count(); ++section) { auto parent_index = index(section, 0); for (int row = 0; row < row_count(parent_index); ++row) { auto child_index = index(row, 0, parent_index); auto* node = static_cast(child_index.internal_data()); if (!node->is_page()) continue; auto* page = static_cast(node); if (page->path() != path) continue; return child_index; } } return {}; } String ManualModel::page_path(const GUI::ModelIndex& index) const { if (!index.is_valid()) return {}; auto* node = static_cast(index.internal_data()); if (!node->is_page()) return {}; auto* page = static_cast(node); return page->path(); } Result ManualModel::page_view(const String& path) const { if (path.is_empty()) return StringView {}; { // Check if we've got it cached already. auto mapped_file = m_mapped_files.get(path); if (mapped_file.has_value()) return StringView { mapped_file.value()->bytes() }; } auto file_or_error = MappedFile::map(path); if (file_or_error.is_error()) return file_or_error.error(); StringView view { file_or_error.value()->bytes() }; m_mapped_files.set(path, file_or_error.release_value()); return view; } String ManualModel::page_and_section(const GUI::ModelIndex& index) const { if (!index.is_valid()) return {}; auto* node = static_cast(index.internal_data()); if (!node->is_page()) return {}; auto* page = static_cast(node); auto* section = static_cast(page->parent()); return String::formatted("{}({})", page->name(), section->section_name()); } GUI::ModelIndex ManualModel::index(int row, int column, const GUI::ModelIndex& parent_index) const { if (!parent_index.is_valid()) return create_index(row, column, &s_sections[row]); auto* parent = static_cast(parent_index.internal_data()); auto* child = &parent->children()[row]; return create_index(row, column, child); } GUI::ModelIndex ManualModel::parent_index(const GUI::ModelIndex& index) const { if (!index.is_valid()) return {}; auto* child = static_cast(index.internal_data()); auto* parent = child->parent(); if (parent == nullptr) return {}; if (parent->parent() == nullptr) { for (size_t row = 0; row < sizeof(s_sections) / sizeof(s_sections[0]); row++) if (&s_sections[row] == parent) return create_index(row, 0, parent); VERIFY_NOT_REACHED(); } for (size_t row = 0; row < parent->parent()->children().size(); row++) { ManualNode* child_at_row = &parent->parent()->children()[row]; if (child_at_row == parent) return create_index(row, 0, parent); } VERIFY_NOT_REACHED(); } int ManualModel::row_count(const GUI::ModelIndex& index) const { if (!index.is_valid()) return sizeof(s_sections) / sizeof(s_sections[0]); auto* node = static_cast(index.internal_data()); return node->children().size(); } int ManualModel::column_count(const GUI::ModelIndex&) const { return 1; } GUI::Variant ManualModel::data(const GUI::ModelIndex& index, GUI::ModelRole role) const { auto* node = static_cast(index.internal_data()); switch (role) { case GUI::ModelRole::Search: if (!node->is_page()) return {}; return String(page_view(page_path(index)).value()); case GUI::ModelRole::Display: return node->name(); case GUI::ModelRole::Icon: if (node->is_page()) return m_page_icon; if (node->is_open()) return m_section_open_icon; return m_section_icon; default: return {}; } } void ManualModel::update_section_node_on_toggle(const GUI::ModelIndex& index, const bool open) { auto* node = static_cast(index.internal_data()); node->set_open(open); } TriState ManualModel::data_matches(const GUI::ModelIndex& index, const GUI::Variant& term) const { auto view_result = page_view(page_path(index)); if (view_result.is_error() || view_result.value().is_empty()) return TriState::False; return view_result.value().contains(term.as_string()) ? TriState::True : TriState::False; } void ManualModel::update() { did_update(); }