/* * Copyright (c) 2023, Sam Atkins * * SPDX-License-Identifier: BSD-2-Clause */ #include "ChessSettingsWidget.h" #include #include #include #include #include #include #include #include #include namespace GamesSettings { struct BoardTheme { StringView name; Color dark_square_color; Color light_square_color; }; // The following colors have been taken from lichess.org, but I'm pretty sure they took them from chess.com. Array s_board_themes { BoardTheme { "Beige"sv, Color::from_rgb(0xb58863), Color::from_rgb(0xf0d9b5) }, BoardTheme { "Blue"sv, Color::from_rgb(0x8ca2ad), Color::from_rgb(0xdee3e6) }, BoardTheme { "Green"sv, Color::from_rgb(0x86a666), Color::from_rgb(0xffffdd) }, }; static BoardTheme& get_board_theme(StringView name) { for (size_t i = 0; i < s_board_themes.size(); ++i) { if (s_board_themes[i].name == name) return s_board_themes[i]; } return s_board_themes[0]; } class BoardThemeModel final : public GUI::Model { public: static ErrorOr> create() { return adopt_nonnull_ref_or_enomem(new (nothrow) BoardThemeModel()); } ~BoardThemeModel() = default; virtual int row_count(GUI::ModelIndex const& = GUI::ModelIndex()) const override { return s_board_themes.size(); } virtual int column_count(GUI::ModelIndex const& = GUI::ModelIndex()) const override { return 1; } virtual GUI::Variant data(GUI::ModelIndex const& index, GUI::ModelRole role = GUI::ModelRole::Display) const override { if (role != GUI::ModelRole::Display) return {}; if (!is_within_range(index)) return {}; return s_board_themes.at(index.row()).name; } private: BoardThemeModel() { } }; static ErrorOr> load_piece_image(StringView set, StringView image) { auto path = TRY(String::formatted("/res/icons/chess/sets/{}/{}", set, image)); return Gfx::Bitmap::load_from_file(path.bytes_as_string_view()); } class ChessGamePreview final : public GUI::Frame { C_OBJECT_ABSTRACT(ChessGamePreview) public: static ErrorOr> try_create() { auto preview = TRY(adopt_nonnull_ref_or_enomem(new (nothrow) ChessGamePreview())); return preview; } virtual ~ChessGamePreview() = default; ErrorOr set_piece_set_name(DeprecatedString const& piece_set_name) { if (m_piece_set_name == piece_set_name.view()) return {}; m_piece_set_name = TRY(String::from_utf8(piece_set_name)); m_piece_images.clear(); m_piece_images.set({ Chess::Color::White, Chess::Type::Pawn }, TRY(load_piece_image(m_piece_set_name, "white-pawn.png"sv))); m_piece_images.set({ Chess::Color::Black, Chess::Type::Pawn }, TRY(load_piece_image(m_piece_set_name, "black-pawn.png"sv))); m_piece_images.set({ Chess::Color::White, Chess::Type::Knight }, TRY(load_piece_image(m_piece_set_name, "white-knight.png"sv))); m_piece_images.set({ Chess::Color::Black, Chess::Type::Knight }, TRY(load_piece_image(m_piece_set_name, "black-knight.png"sv))); m_piece_images.set({ Chess::Color::White, Chess::Type::Bishop }, TRY(load_piece_image(m_piece_set_name, "white-bishop.png"sv))); m_piece_images.set({ Chess::Color::Black, Chess::Type::Bishop }, TRY(load_piece_image(m_piece_set_name, "black-bishop.png"sv))); m_piece_images.set({ Chess::Color::White, Chess::Type::Rook }, TRY(load_piece_image(m_piece_set_name, "white-rook.png"sv))); m_piece_images.set({ Chess::Color::Black, Chess::Type::Rook }, TRY(load_piece_image(m_piece_set_name, "black-rook.png"sv))); m_piece_images.set({ Chess::Color::White, Chess::Type::Queen }, TRY(load_piece_image(m_piece_set_name, "white-queen.png"sv))); m_piece_images.set({ Chess::Color::Black, Chess::Type::Queen }, TRY(load_piece_image(m_piece_set_name, "black-queen.png"sv))); m_piece_images.set({ Chess::Color::White, Chess::Type::King }, TRY(load_piece_image(m_piece_set_name, "white-king.png"sv))); m_piece_images.set({ Chess::Color::Black, Chess::Type::King }, TRY(load_piece_image(m_piece_set_name, "black-king.png"sv))); update(); return {}; } void set_dark_square_color(Gfx::Color dark_square_color) { if (m_dark_square_color == dark_square_color) return; m_dark_square_color = dark_square_color; update(); } void set_light_square_color(Gfx::Color light_square_color) { if (m_light_square_color == light_square_color) return; m_light_square_color = light_square_color; update(); } void set_show_coordinates(bool show_coordinates) { if (m_show_coordinates == show_coordinates) return; m_show_coordinates = show_coordinates; update(); } private: ChessGamePreview() = default; virtual void paint_event(GUI::PaintEvent& event) override { GUI::Frame::paint_event(event); GUI::Painter painter(*this); painter.add_clip_rect(event.rect()); painter.add_clip_rect(frame_inner_rect()); auto& coordinate_font = Gfx::FontDatabase::default_font().bold_variant(); // To show all the piece graphics, we need at least 12 squares visible. // With the same preview size as we use for card games, a nice fit is 2 ranks of 6. // There are definitely better ways of doing this, but it'll do. ;^) auto square_size = 61; auto square_margin = square_size / 10; auto rect_for_square = [&](Chess::Square const& square) { return Gfx::IntRect { frame_inner_rect().left() + square.file * square_size, frame_inner_rect().bottom() + 1 - (square.rank + 1) * square_size, square_size, square_size }; }; for (int rank = 0; rank < 3; ++rank) { for (int file = 0; file < 8; ++file) { Chess::Square square { rank, file }; auto square_rect = rect_for_square(square); painter.fill_rect(square_rect, square.is_light() ? m_light_square_color : m_dark_square_color); if (m_show_coordinates) { auto coord = square.to_algebraic(); auto text_color = square.is_light() ? m_dark_square_color : m_light_square_color; auto shrunken_rect = square_rect.shrunken(4, 4); if (square.rank == 0) painter.draw_text(shrunken_rect, coord.substring_view(0, 1), coordinate_font, Gfx::TextAlignment::BottomRight, text_color); if (square.file == 0) painter.draw_text(shrunken_rect, coord.substring_view(1, 1), coordinate_font, Gfx::TextAlignment::TopLeft, text_color); } } } auto draw_piece = [&](Chess::Piece const& piece, Chess::Square const& square) { auto& bitmap = *m_piece_images.get(piece).value(); painter.draw_scaled_bitmap( rect_for_square(square).shrunken(square_margin, square_margin, square_margin, square_margin), bitmap, bitmap.rect(), 1.0f, Gfx::Painter::ScalingMode::BilinearBlend); }; draw_piece({ Chess::Color::White, Chess::Type::King }, { 0, 0 }); draw_piece({ Chess::Color::Black, Chess::Type::King }, { 1, 0 }); draw_piece({ Chess::Color::White, Chess::Type::Queen }, { 0, 1 }); draw_piece({ Chess::Color::Black, Chess::Type::Queen }, { 1, 1 }); draw_piece({ Chess::Color::White, Chess::Type::Rook }, { 0, 2 }); draw_piece({ Chess::Color::Black, Chess::Type::Rook }, { 1, 2 }); draw_piece({ Chess::Color::White, Chess::Type::Bishop }, { 0, 3 }); draw_piece({ Chess::Color::Black, Chess::Type::Bishop }, { 1, 3 }); draw_piece({ Chess::Color::White, Chess::Type::Knight }, { 0, 4 }); draw_piece({ Chess::Color::Black, Chess::Type::Knight }, { 1, 4 }); draw_piece({ Chess::Color::White, Chess::Type::Pawn }, { 0, 5 }); draw_piece({ Chess::Color::Black, Chess::Type::Pawn }, { 1, 5 }); } HashMap> m_piece_images; Gfx::Color m_dark_square_color { s_board_themes[0].dark_square_color }; Gfx::Color m_light_square_color { s_board_themes[0].light_square_color }; bool m_show_coordinates { true }; String m_piece_set_name; }; ErrorOr> ChessSettingsWidget::try_create() { auto chess_settings_widget = TRY(adopt_nonnull_ref_or_enomem(new (nothrow) ChessSettingsWidget)); TRY(chess_settings_widget->initialize()); return chess_settings_widget; } ErrorOr ChessSettingsWidget::initialize() { TRY(load_from_gml(chess_settings_widget_gml)); auto piece_set_name = Config::read_string("Games"sv, "Chess"sv, "PieceSet"sv, "stelar7"sv); auto board_theme = get_board_theme(Config::read_string("Games"sv, "Chess"sv, "BoardTheme"sv, "Beige"sv)); auto show_coordinates = Config::read_bool("Games"sv, "Chess"sv, "ShowCoordinates"sv, true); m_preview = find_descendant_of_type_named("chess_preview"); m_piece_set_combobox = find_descendant_of_type_named("piece_set"); TRY(Core::Directory::for_each_entry("/res/icons/chess/sets/"sv, Core::DirIterator::SkipParentAndBaseDir, [&](auto const& entry, auto&) -> ErrorOr { TRY(m_piece_sets.try_append(entry.name)); return IterationDecision::Continue; })); auto piece_set_model = GUI::ItemListModel::create(m_piece_sets); m_piece_set_combobox->set_model(piece_set_model); m_piece_set_combobox->set_text(piece_set_name, GUI::AllowCallback::No); m_piece_set_combobox->on_change = [&](auto& value, auto&) { set_modified(true); m_preview->set_piece_set_name(value).release_value_but_fixme_should_propagate_errors(); }; m_board_theme_combobox = find_descendant_of_type_named("board_theme"); m_board_theme_combobox->set_model(TRY(BoardThemeModel::create())); m_board_theme_combobox->set_text(board_theme.name, GUI::AllowCallback::No); m_board_theme_combobox->on_change = [&](auto&, auto& index) { set_modified(true); auto& theme = s_board_themes[index.row()]; m_preview->set_dark_square_color(theme.dark_square_color); m_preview->set_light_square_color(theme.light_square_color); }; m_show_coordinates_checkbox = find_descendant_of_type_named("show_coordinates"); m_show_coordinates_checkbox->set_checked(show_coordinates, GUI::AllowCallback::No); m_show_coordinates_checkbox->on_checked = [&](bool checked) { set_modified(true); m_preview->set_show_coordinates(checked); }; TRY(m_preview->set_piece_set_name(piece_set_name)); m_preview->set_dark_square_color(board_theme.dark_square_color); m_preview->set_light_square_color(board_theme.light_square_color); m_preview->set_show_coordinates(show_coordinates); return {}; } void ChessSettingsWidget::apply_settings() { Config::write_string("Games"sv, "Chess"sv, "PieceSet"sv, m_piece_set_combobox->text()); Config::write_string("Games"sv, "Chess"sv, "BoardTheme"sv, m_board_theme_combobox->text()); Config::write_bool("Games"sv, "Chess"sv, "ShowCoordinates"sv, m_show_coordinates_checkbox->is_checked()); } void ChessSettingsWidget::reset_default_values() { // FIXME: `set_text()` on a combobox doesn't trigger the `on_change` callback, but it probably should! // Until then, we have to manually tell the preview to update. m_piece_set_combobox->set_text("stelar7"); (void)m_preview->set_piece_set_name("stelar7"); auto& board_theme = get_board_theme("Beige"sv); m_board_theme_combobox->set_text(board_theme.name); m_preview->set_dark_square_color(board_theme.dark_square_color); m_preview->set_light_square_color(board_theme.light_square_color); m_show_coordinates_checkbox->set_checked(true); } } REGISTER_WIDGET(GamesSettings, ChessGamePreview);