/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include "FontEditor.h" #include #include #include #include #include #include #include #include #include #include #include #include int main(int argc, char** argv) { if (pledge("stdio recvfd sendfd thread rpath unix cpath wpath", nullptr) < 0) { perror("pledge"); return 1; } auto app = GUI::Application::construct(argc, argv); if (pledge("stdio recvfd sendfd thread rpath unix cpath wpath", nullptr) < 0) { perror("pledge"); return 1; } if (!Desktop::Launcher::add_allowed_handler_with_only_specific_urls( "/bin/Help", { URL::create_with_file_protocol("/usr/share/man/man1/FontEditor.md") }) || !Desktop::Launcher::seal_allowlist()) { warnln("Failed to set up allowed launch URLs"); return 1; } if (pledge("stdio recvfd sendfd thread rpath cpath wpath", nullptr) < 0) { perror("pledge"); return 1; } const char* path = nullptr; Core::ArgsParser args_parser; args_parser.add_positional_argument(path, "The font file for editing.", "file", Core::ArgsParser::Required::No); args_parser.parse(argc, argv); RefPtr edited_font; if (path == nullptr) { edited_font = static_ptr_cast(Gfx::FontDatabase::default_font().clone()); } else { auto bitmap_font = Gfx::BitmapFont::load_from_file(path); if (!bitmap_font) { String message = String::formatted("Couldn't load font: {}\n", path); GUI::MessageBox::show(nullptr, message, "Font Editor", GUI::MessageBox::Type::Error); return 1; } edited_font = static_ptr_cast(bitmap_font->clone()); if (!edited_font) { String message = String::formatted("Couldn't load font: {}\n", path); GUI::MessageBox::show(nullptr, message, "Font Editor", GUI::MessageBox::Type::Error); return 1; } } auto app_icon = GUI::Icon::default_icon("app-font-editor"); auto window = GUI::Window::construct(); window->set_icon(app_icon.bitmap_for_size(16)); window->resize(440, 470); auto& font_editor = window->set_main_widget(path, move(edited_font)); font_editor.initialize_menubar(*window); window->on_close_request = [&]() -> GUI::Window::CloseRequestDecision { if (font_editor.request_close()) return GUI::Window::CloseRequestDecision::Close; return GUI::Window::CloseRequestDecision::StayOpen; }; window->show(); return app->exec(); }