/* * Copyright (c) 2021, Spencer Dixon * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace Assistant { struct FuzzyMatchResult { bool matched { false }; int score { 0 }; }; // This fuzzy_match algorithm is based off a similar algorithm used by Sublime Text. The key insight is that instead // of doing a total in the distance between characters (I.E. Levenshtein Distance), we apply some meaningful heuristics // related to our dataset that we're trying to match to build up a score. Scores can then be sorted and displayed // with the highest at the top. // // Scores are not normalized between any values and have no particular meaning. The starting value is 100 and when we // detect good indicators of a match we add to the score. When we detect bad indicators, we penalize the match and subtract // from its score. Therefore, the longer the needle/haystack the greater the range of scores could be. FuzzyMatchResult fuzzy_match(String const& needle, String const& haystack); }