/* * Copyright (c) 2020, Sahan Fernando * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include const size_t NUM_RUNS = 10; struct SortableObject { int m_key; int m_payload; }; static int compare_sortable_object(const void* a, const void* b) { const int key1 = static_cast(a)->m_key; const int key2 = static_cast(b)->m_key; if (key1 < key2) { return -1; } else if (key1 == key2) { return 0; } else { return 1; } } static int calc_payload_for_pos(size_t pos) { pos *= 231; return pos ^ (pos << 8) ^ (pos << 16) ^ (pos << 24); } static void shuffle_vec(Vector& test_objects) { for (size_t i = 0; i < test_objects.size() * 3; ++i) { auto i1 = get_random_uniform(test_objects.size()); auto i2 = get_random_uniform(test_objects.size()); swap(test_objects[i1], test_objects[i2]); } } TEST_CASE(quick_sort) { // Generate vector of SortableObjects in sorted order, with payloads determined by their sorted positions Vector test_objects; for (auto i = 0; i < 1024; ++i) { test_objects.append({ i * 137, calc_payload_for_pos(i) }); } for (size_t i = 0; i < NUM_RUNS; i++) { // Shuffle the vector, then sort it again shuffle_vec(test_objects); qsort(test_objects.data(), test_objects.size(), sizeof(SortableObject), compare_sortable_object); // Check that the objects are sorted by key for (auto i = 0u; i + 1 < test_objects.size(); ++i) { const auto& key1 = test_objects[i].m_key; const auto& key2 = test_objects[i + 1].m_key; if (key1 > key2) { FAIL(String::formatted("saw key {} before key {}\n", key1, key2)); } } // Check that the object's payloads have not been corrupted for (auto i = 0u; i < test_objects.size(); ++i) { const auto expected = calc_payload_for_pos(i); const auto payload = test_objects[i].m_payload; if (payload != expected) { FAIL(String::formatted("Expected payload {} for pos {}, got payload {}", expected, i, payload)); } } } }