#include #include #include #include #include #include #include #include struct worker_t { const char* name; int count; pthread_t thread; pthread_mutex_t lock; pthread_cond_t cond; long int wait_time; }; void* run_worker(void* args) { struct timespec time_to_wait = {0, 0}; worker_t* worker = (worker_t*)args; worker->count = 0; while (worker->count < 25) { time_to_wait.tv_sec = time(nullptr) + worker->wait_time; pthread_mutex_lock(&worker->lock); int rc = pthread_cond_timedwait(&worker->cond, &worker->lock, &time_to_wait); // Validate return code is always timed out. assert(rc == -1); assert(errno == ETIMEDOUT); worker->count++; printf("Increase worker[%s] count to [%d]\n", worker->name, worker->count); pthread_mutex_unlock(&worker->lock); } return nullptr; } void init_worker(worker_t* worker, const char* name, long int wait_time) { worker->name = name; worker->wait_time = wait_time; pthread_attr_t attr; pthread_attr_init(&attr); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE); pthread_mutex_init(&worker->lock, nullptr); pthread_cond_init(&worker->cond, nullptr); pthread_create(&worker->thread, &attr, &run_worker, (void*) worker); pthread_attr_destroy(&attr); } int main() { worker_t worker_a; init_worker(&worker_a, "A", 2L); worker_t worker_b; init_worker(&worker_b, "B", 4L); pthread_join(worker_a.thread, nullptr); pthread_join(worker_b.thread, nullptr); return EXIT_SUCCESS; }