/* * Copyright (c) 2020, Ben Wiederhake * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include static void signal_printer(int) { // no-op } typedef struct yank_shared_t { timespec* remaining_sleep; // TODO: Be nice and use thread ID //pthread_t sleeper_thread; } yank_shared_t; static void* yanker_fn(void* shared_) { yank_shared_t* shared = static_cast(shared_); timespec requested_sleep = { 1, 0 }; int rc = clock_nanosleep(CLOCK_MONOTONIC, 0, &requested_sleep, nullptr); if (rc != 0) { printf("Yanker: Failed during sleep: %d\n", rc); return nullptr; } delete shared->remaining_sleep; // T2 // Send SIGUSR1. // Use pthread: // pthread_kill(somewhere, SIGUSR1); // But wait! pthread_kill isn't implemented yet, and therefore causes // a linker error. It also looks like the corresponding syscall is missing. // Use normal IPC syscall: // kill(getpid(), SIGUSR1); // But wait! If destination_pid == own_pid, then the signal is sent // to the calling thread, *no matter what*. // So, we have to go the very ugly route of fork(): // (Thank goodness this is only a demo of a kernel bug!) pid_t pid_to_kill = getpid(); pid_t child_pid = fork(); if (child_pid < 0) { printf("Yanker: Fork failed: %d\n", child_pid); pthread_exit(nullptr); // See below return nullptr; } if (child_pid > 0) { // Success. Terminate quickly. T3 // FIXME: LibPthread bug: returning during normal operation causes nullptr deref. // Workaround: Exit manually. pthread_exit(nullptr); return nullptr; } // Give parent *thread* a moment to die. requested_sleep = { 1, 0 }; rc = clock_nanosleep(CLOCK_MONOTONIC, 0, &requested_sleep, nullptr); if (rc != 0) { printf("Yanker-child: Failed during sleep: %d\n", rc); return nullptr; } // Prod the parent *process* kill(pid_to_kill, SIGUSR1); // T4 // Wait a moment, to ensure the log output is as well-separated as possible. requested_sleep = { 2, 0 }; rc = clock_nanosleep(CLOCK_MONOTONIC, 0, &requested_sleep, nullptr); if (rc != 0) { printf("Yanker-child: Failed during after-sleep: %d\n", rc); return nullptr; } pthread_exit(nullptr); assert(false); // FIXME: return nullptr; } int main() { // Chronological order: // T0: Main thread allocates region for the outvalue of clock_nanosleep // T1: Main thread enters clock_nanosleep // T2: Side thread deallocates that region // T3: Side thread dies // T4: A different process sends SIGUSR1, waking up the main thread, // forcing the kernel to write to the deallocated Region. // I'm sorry that both a side *thread* and a side *process* are necessary. // Maybe in the future this test can be simplified, see above. yank_shared_t shared = { nullptr }; shared.remaining_sleep = new timespec({ 0xbad, 0xf00d }); // T0 pthread_t yanker_thread; int rc = pthread_create(&yanker_thread, nullptr, yanker_fn, &shared); if (rc != 0) { perror("pthread"); printf("FAIL\n"); return 1; } // Set an action for SIGUSR1, so that the sleep can be interrupted: signal(SIGUSR1, signal_printer); // T1: Go to sleep. const timespec requested_sleep = { 3, 0 }; rc = clock_nanosleep(CLOCK_MONOTONIC, 0, &requested_sleep, shared.remaining_sleep); // Now we are beyond T4. if (rc == 0) { // We somehow weren't interrupted. Bad. printf("Not interrupted.\n"); printf("FAIL\n"); return 1; } // nanosleep was interrupted and the kernel didn't crash. Good! printf("PASS\n"); return 0; }