#include "Painter.h" #include "Font.h" #include "GraphicsBitmap.h" #include #include #include #ifdef LIBGUI #include #include #include #include #include #include #endif #include Painter::Painter(GraphicsBitmap& bitmap) : m_target(bitmap) { m_state_stack.append(State()); state().font = &Font::default_font(); state().clip_rect = { { 0, 0 }, bitmap.size() }; m_clip_origin = state().clip_rect; } #ifdef LIBGUI Painter::Painter(GWidget& widget) : m_window(widget.window()) , m_target(*m_window->back_bitmap()) { m_state_stack.append(State()); state().font = &widget.font(); auto origin_rect = widget.window_relative_rect(); state().translation = origin_rect.location(); state().clip_rect = origin_rect; m_clip_origin = origin_rect; state().clip_rect.intersect(m_target->rect()); } #endif Painter::~Painter() { } void Painter::fill_rect_with_draw_op(const Rect& a_rect, Color color) { auto rect = a_rect; rect.move_by(state().translation); rect.intersect(clip_rect()); if (rect.is_empty()) return; RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); const unsigned dst_skip = m_target->width(); for (int i = rect.height() - 1; i >= 0; --i) { for (int j = 0; j < rect.width(); ++j) set_pixel_with_draw_op(dst[j], color); dst += dst_skip; } } void Painter::fill_rect(const Rect& a_rect, Color color) { if (draw_op() != DrawOp::Copy) { fill_rect_with_draw_op(a_rect, color); return; } auto rect = a_rect; rect.move_by(state().translation); rect.intersect(clip_rect()); if (rect.is_empty()) return; ASSERT(m_target->rect().contains(rect)); RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); const unsigned dst_skip = m_target->width(); for (int i = rect.height() - 1; i >= 0; --i) { fast_dword_fill(dst, color.value(), rect.width()); dst += dst_skip; } } void Painter::fill_rect_with_gradient(const Rect& a_rect, Color gradient_start, Color gradient_end) { #ifdef NO_FPU return fill_rect(a_rect, gradient_start); #endif auto rect = a_rect; rect.move_by(state().translation); auto clipped_rect = Rect::intersection(rect, clip_rect()); if (clipped_rect.is_empty()) return; int x_offset = clipped_rect.x() - rect.x(); RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left(); const unsigned dst_skip = m_target->width(); float increment = (1.0/((rect.width())/255.0)); int r2 = gradient_start.red(); int g2 = gradient_start.green(); int b2 = gradient_start.blue(); int r1 = gradient_end.red(); int g1 = gradient_end.green(); int b1 = gradient_end.blue(); for (int i = clipped_rect.height() - 1; i >= 0; --i) { float c = x_offset * increment; for (int j = 0; j < clipped_rect.width(); ++j) { dst[j] = Color( r1 / 255.0 * c + r2 / 255.0 * (255 - c), g1 / 255.0 * c + g2 / 255.0 * (255 - c), b1 / 255.0 * c + b2 / 255.0 * (255 - c) ).value(); c += increment; } dst += dst_skip; } } void Painter::draw_rect(const Rect& a_rect, Color color, bool rough) { Rect rect = a_rect; rect.move_by(state().translation); auto clipped_rect = Rect::intersection(rect, clip_rect()); if (clipped_rect.is_empty()) return; int min_y = clipped_rect.top(); int max_y = clipped_rect.bottom(); if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) { int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x(); int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width(); fast_dword_fill(m_target->scanline(rect.top()) + start_x, color.value(), width); ++min_y; } if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) { int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x(); int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width(); fast_dword_fill(m_target->scanline(rect.bottom()) + start_x, color.value(), width); --max_y; } bool draw_left_side = rect.left() >= clipped_rect.left(); bool draw_right_side = rect.right() == clipped_rect.right(); if (draw_left_side && draw_right_side) { // Specialized loop when drawing both sides. for (int y = min_y; y <= max_y; ++y) { auto* bits = m_target->scanline(y); bits[rect.left()] = color.value(); bits[rect.right()] = color.value(); } } else { for (int y = min_y; y <= max_y; ++y) { auto* bits = m_target->scanline(y); if (draw_left_side) bits[rect.left()] = color.value(); if (draw_right_side) bits[rect.right()] = color.value(); } } } void Painter::draw_bitmap(const Point& p, const CharacterBitmap& bitmap, Color color) { Rect rect { p, bitmap.size() }; rect.move_by(state().translation); auto clipped_rect = Rect::intersection(rect, clip_rect()); if (clipped_rect.is_empty()) return; const int first_row = clipped_rect.top() - rect.top(); const int last_row = clipped_rect.bottom() - rect.top(); const int first_column = clipped_rect.left() - rect.left(); const int last_column = clipped_rect.right() - rect.left(); RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); const size_t dst_skip = m_target->width(); const char* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column]; const size_t bitmap_skip = bitmap.width(); for (int row = first_row; row <= last_row; ++row) { for (int j = 0; j <= (last_column - first_column); ++j) { char fc = bitmap_row[j]; if (fc == '#') dst[j] = color.value(); } bitmap_row += bitmap_skip; dst += dst_skip; } } void Painter::draw_bitmap(const Point& p, const GlyphBitmap& bitmap, Color color) { Rect dst_rect { p, bitmap.size() }; dst_rect.move_by(state().translation); auto clipped_rect = Rect::intersection(dst_rect, clip_rect()); if (clipped_rect.is_empty()) return; const int first_row = clipped_rect.top() - dst_rect.top(); const int last_row = clipped_rect.bottom() - dst_rect.top(); const int first_column = clipped_rect.left() - dst_rect.left(); const int last_column = clipped_rect.right() - dst_rect.left(); RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); const size_t dst_skip = m_target->width(); for (int row = first_row; row <= last_row; ++row) { for (int j = 0; j <= (last_column - first_column); ++j) { if (bitmap.bit_at(j + first_column, row)) dst[j] = color.value(); } dst += dst_skip; } } void Painter::blit_with_opacity(const Point& position, const GraphicsBitmap& source, const Rect& src_rect, float opacity) { ASSERT(!m_target->has_alpha_channel()); if (!opacity) return; if (opacity >= 1.0f) return blit(position, source, src_rect); byte alpha = 255 * opacity; Rect safe_src_rect = Rect::intersection(src_rect, source.rect()); Rect dst_rect(position, safe_src_rect.size()); dst_rect.move_by(state().translation); auto clipped_rect = Rect::intersection(dst_rect, clip_rect()); if (clipped_rect.is_empty()) return; const int first_row = clipped_rect.top() - dst_rect.top(); const int last_row = clipped_rect.bottom() - dst_rect.top(); const int first_column = clipped_rect.left() - dst_rect.left(); const int last_column = clipped_rect.right() - dst_rect.left(); RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; const size_t dst_skip = m_target->width(); const unsigned src_skip = source.width(); for (int row = first_row; row <= last_row; ++row) { for (int x = 0; x <= (last_column - first_column); ++x) { Color src_color_with_alpha = Color::from_rgb(src[x]); src_color_with_alpha.set_alpha(alpha); Color dst_color = Color::from_rgb(dst[x]); dst[x] = dst_color.blend(src_color_with_alpha).value(); } dst += dst_skip; src += src_skip; } } void Painter::blit_with_alpha(const Point& position, const GraphicsBitmap& source, const Rect& src_rect) { ASSERT(source.has_alpha_channel()); Rect safe_src_rect = Rect::intersection(src_rect, source.rect()); Rect dst_rect(position, safe_src_rect.size()); dst_rect.move_by(state().translation); auto clipped_rect = Rect::intersection(dst_rect, clip_rect()); if (clipped_rect.is_empty()) return; const int first_row = clipped_rect.top() - dst_rect.top(); const int last_row = clipped_rect.bottom() - dst_rect.top(); const int first_column = clipped_rect.left() - dst_rect.left(); const int last_column = clipped_rect.right() - dst_rect.left(); RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; const size_t dst_skip = m_target->width(); const unsigned src_skip = source.width(); for (int row = first_row; row <= last_row; ++row) { for (int x = 0; x <= (last_column - first_column); ++x) { byte alpha = Color::from_rgba(src[x]).alpha(); if (alpha == 0xff) dst[x] = src[x]; else if (!alpha) continue; else dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x])).value(); } dst += dst_skip; src += src_skip; } } void Painter::blit(const Point& position, const GraphicsBitmap& source, const Rect& src_rect) { if (source.has_alpha_channel()) return blit_with_alpha(position, source, src_rect); auto safe_src_rect = Rect::intersection(src_rect, source.rect()); ASSERT(source.rect().contains(safe_src_rect)); Rect dst_rect(position, safe_src_rect.size()); dst_rect.move_by(state().translation); auto clipped_rect = Rect::intersection(dst_rect, clip_rect()); if (clipped_rect.is_empty()) return; const int first_row = clipped_rect.top() - dst_rect.top(); const int last_row = clipped_rect.bottom() - dst_rect.top(); const int first_column = clipped_rect.left() - dst_rect.left(); RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; const size_t dst_skip = m_target->width(); const unsigned src_skip = source.width(); for (int row = first_row; row <= last_row; ++row) { fast_dword_copy(dst, src, clipped_rect.width()); dst += dst_skip; src += src_skip; } } void Painter::draw_scaled_bitmap(const Rect& a_dst_rect, const GraphicsBitmap& source, const Rect& src_rect) { auto dst_rect = a_dst_rect; if (dst_rect.size() == src_rect.size()) return blit(dst_rect.location(), source, src_rect); auto safe_src_rect = Rect::intersection(src_rect, source.rect()); ASSERT(source.rect().contains(safe_src_rect)); dst_rect.move_by(state().translation); auto clipped_rect = Rect::intersection(dst_rect, clip_rect()); if (clipped_rect.is_empty()) return; float hscale = (float)src_rect.width() / (float)dst_rect.width(); float vscale = (float)src_rect.height() / (float)dst_rect.height(); for (int y = dst_rect.top(); y <= dst_rect.bottom(); ++y) { if (y < clipped_rect.top() || y > clipped_rect.bottom()) continue; auto* scanline = (Color*)m_target->scanline(y); for (int x = dst_rect.left(); x <= dst_rect.right(); ++x) { if (x < clipped_rect.left() || x >= clipped_rect.right()) continue; auto scaled_x = (float)(x - dst_rect.x()) * hscale; auto scaled_y = (float)(y - dst_rect.y()) * vscale; auto src_pixel = Color::from_rgba(source.scanline((int)scaled_y)[(int)scaled_x]); if (!src_pixel.alpha()) continue; if (src_pixel.alpha() == 0xff) scanline[x] = src_pixel; else scanline[x] = scanline[x].blend(scanline[x]); } } } [[gnu::flatten]] void Painter::draw_glyph(const Point& point, char ch, Color color) { draw_glyph(point, ch, font(), color); } [[gnu::flatten]] void Painter::draw_glyph(const Point& point, char ch, const Font& font, Color color) { draw_bitmap(point, font.glyph_bitmap(ch), color); } void Painter::draw_text(const Rect& rect, const char* text, int length, const Font& font, TextAlignment alignment, Color color) { Point point; if (alignment == TextAlignment::TopLeft) { point = rect.location(); } else if (alignment == TextAlignment::CenterLeft) { point = { rect.x(), rect.center().y() - (font.glyph_height() / 2) }; } else if (alignment == TextAlignment::CenterRight) { int text_width = font.width(text); point = { rect.right() - text_width, rect.center().y() - (font.glyph_height() / 2) }; } else if (alignment == TextAlignment::Center) { int text_width = font.width(text); point = rect.center(); point.move_by(-(text_width / 2), -(font.glyph_height() / 2)); } else { ASSERT_NOT_REACHED(); } int space_width = font.glyph_width(' ') + font.glyph_spacing(); for (ssize_t i = 0; i < length; ++i) { char ch = text[i]; if (ch == ' ') { point.move_by(space_width, 0); continue; } draw_glyph(point, ch, font, color); point.move_by(font.glyph_width(ch) + font.glyph_spacing(), 0); } } void Painter::draw_text(const Rect& rect, const String& text, TextAlignment alignment, Color color) { draw_text(rect, text.characters(), text.length(), alignment, color); } void Painter::draw_text(const Rect& rect, const String& text, const Font& font, TextAlignment alignment, Color color) { draw_text(rect, text.characters(), text.length(), font, alignment, color); } void Painter::draw_text(const Rect& rect, const char* text, int length, TextAlignment alignment, Color color) { draw_text(rect, text, length, font(), alignment, color); } void Painter::set_pixel(const Point& p, Color color) { auto point = p; point.move_by(state().translation); if (!clip_rect().contains(point)) return; m_target->scanline(point.y())[point.x()] = color.value(); } [[gnu::always_inline]] inline void Painter::set_pixel_with_draw_op(dword& pixel, const Color& color) { if (draw_op() == DrawOp::Copy) pixel = color.value(); else if (draw_op() == DrawOp::Xor) pixel ^= color.value(); } void Painter::draw_line(const Point& p1, const Point& p2, Color color) { auto point1 = p1; point1.move_by(state().translation); auto point2 = p2; point2.move_by(state().translation); // Special case: vertical line. if (point1.x() == point2.x()) { const int x = point1.x(); if (x < clip_rect().left() || x > clip_rect().right()) return; if (point1.y() > point2.y()) swap(point1, point2); if (point1.y() > clip_rect().bottom()) return; if (point2.y() < clip_rect().top()) return; int min_y = max(point1.y(), clip_rect().top()); int max_y = min(point2.y(), clip_rect().bottom()); for (int y = min_y; y <= max_y; ++y) set_pixel_with_draw_op(m_target->scanline(y)[x], color); return; } if (point1.x() > point2.x()) swap(point1, point2); // Special case: horizontal line. if (point1.y() == point2.y()) { const int y = point1.y(); if (y < clip_rect().top() || y > clip_rect().bottom()) return; if (point1.x() > point2.x()) swap(point1, point2); if (point1.x() > clip_rect().right()) return; if (point2.x() < clip_rect().left()) return; int min_x = max(point1.x(), clip_rect().left()); int max_x = min(point2.x(), clip_rect().right()); auto* pixels = m_target->scanline(point1.y()); if (draw_op() == DrawOp::Copy) { fast_dword_fill(pixels + min_x, color.value(), max_x - min_x + 1); } else { for (int x = min_x; x <= max_x; ++x) set_pixel_with_draw_op(pixels[x], color); } return; } // FIXME: Implement clipping below. ASSERT_NOT_REACHED(); #if 0 const double dx = point2.x() - point1.x(); const double dy = point2.y() - point1.y(); const double delta_error = fabs(dy / dx); double error = 0; const double y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1); int y = point1.y(); for (int x = point1.x(); x <= point2.x(); ++x) { m_target->scanline(y)[x] = color.value(); error += delta_error; if (error >= 0.5) { y = (double)y + y_step; error -= 1.0; } } #endif } void Painter::draw_focus_rect(const Rect& rect) { Rect focus_rect = rect; focus_rect.move_by(1, 1); focus_rect.set_width(focus_rect.width() - 2); focus_rect.set_height(focus_rect.height() - 2); draw_rect(focus_rect, Color::from_rgb(0x84351a)); } void Painter::set_clip_rect(const Rect& rect) { state().clip_rect.intersect(rect.translated(m_clip_origin.location())); state().clip_rect.intersect(m_target->rect()); } void Painter::clear_clip_rect() { state().clip_rect = m_clip_origin; }