#pragma once #include "Color.h" #include "Rect.h" #include "Size.h" #include #include #include #include #include class GraphicsBitmap : public Retainable { public: enum class Format { Invalid, RGB32, RGBA32, Indexed8 }; static Retained create(Format, const Size&); static Retained create_wrapper(Format, const Size&, RGBA32*); static RetainPtr load_from_file(const String& path); static RetainPtr load_from_file(Format, const String& path, const Size&); static Retained create_with_shared_buffer(Format, Retained&&, const Size&); ~GraphicsBitmap(); RGBA32* scanline(int y); const RGBA32* scanline(int y) const; byte* bits(int y); const byte* bits(int y) const; Rect rect() const { return { {}, m_size }; } Size size() const { return m_size; } int width() const { return m_size.width(); } int height() const { return m_size.height(); } size_t pitch() const { return m_pitch; } int shared_buffer_id() const { return m_shared_buffer ? m_shared_buffer->shared_buffer_id() : -1; } bool has_alpha_channel() const { return m_format == Format::RGBA32; } Format format() const { return m_format; } void set_mmap_name(const String&); size_t size_in_bytes() const { return m_pitch * m_size.height(); } Color palette_color(byte index) const { return Color::from_rgba(m_palette[index]); } void set_palette_color(byte index, Color color) { m_palette[index] = color.value(); } Color get_pixel(int x, int y) const { switch (m_format) { case Format::RGB32: return Color::from_rgb(scanline(y)[x]); case Format::RGBA32: return Color::from_rgba(scanline(y)[x]); case Format::Indexed8: return Color::from_rgba(m_palette[bits(y)[x]]); default: ASSERT_NOT_REACHED(); } } private: GraphicsBitmap(Format, const Size&); GraphicsBitmap(Format, const Size&, RGBA32*); GraphicsBitmap(Format, const Size&, MappedFile&&); GraphicsBitmap(Format, Retained&&, const Size&); Size m_size; RGBA32* m_data { nullptr }; RGBA32* m_palette { nullptr }; size_t m_pitch { 0 }; Format m_format { Format::Invalid }; bool m_needs_munmap { false }; MappedFile m_mapped_file; RetainPtr m_shared_buffer; }; inline RGBA32* GraphicsBitmap::scanline(int y) { return reinterpret_cast((((byte*)m_data) + (y * m_pitch))); } inline const RGBA32* GraphicsBitmap::scanline(int y) const { return reinterpret_cast((((const byte*)m_data) + (y * m_pitch))); } inline const byte* GraphicsBitmap::bits(int y) const { return reinterpret_cast(scanline(y)); } inline byte* GraphicsBitmap::bits(int y) { return reinterpret_cast(scanline(y)); }