/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include namespace WindowServer { class KeyEvent; class Window; class WindowSwitcher final : public Core::Object { C_OBJECT(WindowSwitcher) public: static WindowSwitcher& the(); WindowSwitcher(); virtual ~WindowSwitcher() override; bool is_visible() const { return m_visible; } void set_visible(bool); void show() { set_visible(true); } void hide() { set_visible(false); } void on_key_event(const KeyEvent&); void refresh(); void refresh_if_needed(); void select_window(Window&); private: int thumbnail_width() const { return 40; } int thumbnail_height() const { return 40; } int item_height() const { return 10 + thumbnail_height(); } int padding() const { return 8; } int item_padding() const { return 8; } void draw(); void redraw(); void select_window_at_index(int index); Gfx::IntRect item_rect(int index) const; Window* selected_window(); virtual void event(Core::Event&) override; RefPtr m_switcher_window; Gfx::IntRect m_rect; bool m_visible { false }; Vector> m_windows; int m_selected_index { 0 }; int m_hovered_index { -1 }; }; }