#pragma once #include #include #include class GraphicsBitmap; class WSMenu; class WSMenuItem { public: enum Type { None, Text, Separator, }; WSMenuItem(WSMenu&, unsigned identifier, const String& text, const String& shortcut_text = {}, bool enabled = true, bool checkable = false, bool checked = false, const GraphicsBitmap* icon = nullptr); WSMenuItem(WSMenu&, Type); ~WSMenuItem(); Type type() const { return m_type; } bool is_enabled() const { return m_enabled; } void set_enabled(bool); bool is_checkable() const { return m_checkable; } void set_checkable(bool checkable) { m_checkable = checkable; } bool is_checked() const { return m_checked; } void set_checked(bool); String text() const { return m_text; } void set_text(const String& text) { m_text = text; } String shortcut_text() const { return m_shortcut_text; } void set_shortcut_text(const String& text) { m_shortcut_text = text; } void set_rect(const Rect& rect) { m_rect = rect; } Rect rect() const { return m_rect; } unsigned identifier() const { return m_identifier; } const GraphicsBitmap* icon() const { return m_icon; } void set_icon(const GraphicsBitmap* icon) { m_icon = icon; } bool is_submenu() const { return m_submenu_id != -1; } int submenu_id() const { return m_submenu_id; } void set_submenu_id(int submenu_id) { m_submenu_id = submenu_id; } WSMenu* submenu(); private: WSMenu& m_menu; Type m_type { None }; bool m_enabled { true }; bool m_checkable { false }; bool m_checked { false }; unsigned m_identifier { 0 }; String m_text; String m_shortcut_text; Rect m_rect; RefPtr m_icon; int m_submenu_id { -1 }; };