#include #include WSCursor::WSCursor(NonnullRefPtr&& bitmap, const Point& hotspot) : m_bitmap(move(bitmap)) , m_hotspot(hotspot) { } WSCursor::~WSCursor() { } NonnullRefPtr WSCursor::create(NonnullRefPtr&& bitmap) { return adopt(*new WSCursor(move(bitmap), bitmap->rect().center())); } NonnullRefPtr WSCursor::create(NonnullRefPtr&& bitmap, const Point& hotspot) { return adopt(*new WSCursor(move(bitmap), hotspot)); } RefPtr WSCursor::create(WSStandardCursor standard_cursor) { switch (standard_cursor) { case WSStandardCursor::None: return nullptr; case WSStandardCursor::Arrow: return WSWindowManager::the().arrow_cursor(); case WSStandardCursor::IBeam: return WSWindowManager::the().i_beam_cursor(); case WSStandardCursor::ResizeHorizontal: return WSWindowManager::the().resize_horizontally_cursor(); case WSStandardCursor::ResizeVertical: return WSWindowManager::the().resize_vertically_cursor(); case WSStandardCursor::ResizeDiagonalTLBR: return WSWindowManager::the().resize_diagonally_tlbr_cursor(); case WSStandardCursor::ResizeDiagonalBLTR: return WSWindowManager::the().resize_diagonally_bltr_cursor(); case WSStandardCursor::Hand: return WSWindowManager::the().hand_cursor(); case WSStandardCursor::Drag: return WSWindowManager::the().drag_cursor(); } ASSERT_NOT_REACHED(); }