#include #include WSCursor::WSCursor(Retained&& bitmap, const Point& hotspot) : m_bitmap(move(bitmap)) , m_hotspot(hotspot) { } WSCursor::~WSCursor() { } Retained WSCursor::create(Retained&& bitmap) { return adopt(*new WSCursor(move(bitmap), bitmap->rect().center())); } Retained WSCursor::create(Retained&& bitmap, const Point& hotspot) { return adopt(*new WSCursor(move(bitmap), hotspot)); } RetainPtr WSCursor::create(WSStandardCursor standard_cursor) { switch (standard_cursor) { case WSStandardCursor::None: return nullptr; case WSStandardCursor::Arrow: return WSWindowManager::the().arrow_cursor(); case WSStandardCursor::IBeam: return WSWindowManager::the().i_beam_cursor(); case WSStandardCursor::ResizeHorizontal: return WSWindowManager::the().resize_horizontally_cursor(); case WSStandardCursor::ResizeVertical: return WSWindowManager::the().resize_vertically_cursor(); } ASSERT_NOT_REACHED(); }