/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include namespace Audio { class Buffer; } class ASBufferQueue; class ASMixer; class ASClientConnection final : public IPC::ClientConnection , public AudioServerEndpoint { C_OBJECT(ASClientConnection) public: explicit ASClientConnection(Core::LocalSocket&, int client_id, ASMixer& mixer); ~ASClientConnection() override; void did_finish_playing_buffer(Badge, int buffer_id); void did_change_muted_state(Badge, bool muted); virtual void die() override; static void for_each(Function); private: virtual OwnPtr handle(const Messages::AudioServer::Greet&) override; virtual OwnPtr handle(const Messages::AudioServer::GetMainMixVolume&) override; virtual OwnPtr handle(const Messages::AudioServer::SetMainMixVolume&) override; virtual OwnPtr handle(const Messages::AudioServer::EnqueueBuffer&) override; virtual OwnPtr handle(const Messages::AudioServer::GetRemainingSamples&) override; virtual OwnPtr handle(const Messages::AudioServer::GetPlayedSamples&) override; virtual OwnPtr handle(const Messages::AudioServer::SetPaused&) override; virtual OwnPtr handle(const Messages::AudioServer::ClearBuffer&) override; virtual OwnPtr handle(const Messages::AudioServer::GetPlayingBuffer&) override; virtual OwnPtr handle(const Messages::AudioServer::GetMuted&) override; virtual OwnPtr handle(const Messages::AudioServer::SetMuted&) override; ASMixer& m_mixer; RefPtr m_queue; };