#!/usr/bin/env -S bash ../.port_include.sh port='serious-sam-classic' useconfigure='false' version='1.10.4' files="https://github.com/tx00100xt/SeriousSamClassic/archive/refs/tags/v${version}.tar.gz ${port}.tar.gz c42e1434e03f713ffc60aa627f0a24c64287598bc5ee7cdbd2cbe91aa363ef51" auth_type='sha256' depends=( 'libvorbis' 'SDL2' 'zlib' ) workdir="SeriousSamClassic-${version}" launcher_name='Serious Sam - The First Encounter' launcher_category='Games' launcher_command="/usr/local/bin/serioussam" icon_file='SamTFE/Sources/SeriousSam/res/SeriousSam.ico' sam_tfe_dir="${workdir}/SamTFE" sam_tfe_build_dir="${sam_tfe_dir}/Sources/cmake-build" # FIXME: SeriousSamClassic includes both TFE and TSE; we should also build and install TSE build() { # Host build: ecc mkdir -p "${sam_tfe_build_dir}" cd "${sam_tfe_build_dir}" if [ ! -x 'ecc' ]; then host_env cmake \ -DTFE=true \ -DUSE_SYSTEM_SDL2=0 \ ../ make "${makeopts[@]}" ecc fi # Target build: SamTFE cp -vfr ../Entities/PlayerWeapons_old.es ../Entities/PlayerWeapons.es target_env cmake \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt \ -DECC=${PORT_BUILD_DIR}/${sam_tfe_build_dir}/ecc \ -DINTERNAL_NAME=serioussam \ -DLINUX=1 \ -DTFE=true \ -DUSE_SYSTEM_SDL2=1 \ ../ make "${makeopts[@]}" } install() { cd "${sam_tfe_build_dir}" make "${installopts[@]}" install } post_install() { echo echo 'Serious Sam: The First Encounter is installed!' echo echo 'Make sure your game files are present in the following directory:' echo ' Inside SerenityOS: ~/.local/share/Serious-Engine/serioussam/' echo " Outside SerenityOS: ${SERENITY_SOURCE_DIR}/Base/home/anon/.local/share/Serious-Engine/serioussam/" echo echo 'Copy over all files. The game will be looking for a directory with the `1_00_music.gro` file.' }