/* * Copyright (c) 2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include namespace Web::DOM { class Window : public RefCounted { public: static NonnullRefPtr create_with_document(Document&); ~Window(); const Document& document() const { return m_document; } Document& document() { return m_document; } void alert(const String&); bool confirm(const String&); i32 request_animation_frame(JS::Function&); void cancel_animation_frame(i32); i32 set_timeout(JS::Function&, i32); i32 set_interval(JS::Function&, i32); void clear_timeout(i32); void clear_interval(i32); void did_set_location_href(Badge, const String& new_href); void did_call_location_reload(Badge); Bindings::WindowObject* wrapper() { return m_wrapper; } const Bindings::WindowObject* wrapper() const { return m_wrapper; } void set_wrapper(Badge, Bindings::WindowObject&); i32 allocate_timer_id(Badge); void timer_did_fire(Badge, Timer&); private: explicit Window(Document&); Document& m_document; WeakPtr m_wrapper; IDAllocator m_timer_id_allocator; HashMap> m_timers; }; }