/* * Copyright (c) 2019-2020, Sergey Bugaev * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include #include #include #include namespace LibThread { template class BackgroundAction; class BackgroundActionBase { template friend class BackgroundAction; private: BackgroundActionBase() {} static Lockable>>& all_actions(); static Thread& background_thread(); }; template class BackgroundAction final : public Core::Object , private BackgroundActionBase { C_OBJECT(BackgroundAction); public: static NonnullRefPtr> create( Function action, Function on_complete = nullptr) { return adopt(*new BackgroundAction(move(action), move(on_complete))); } virtual ~BackgroundAction() {} private: BackgroundAction(Function action, Function on_complete) : Core::Object(&background_thread()) , m_action(move(action)) , m_on_complete(move(on_complete)) { LOCKER(all_actions().lock()); all_actions().resource().enqueue([this] { m_result = m_action(); if (m_on_complete) { Core::EventLoop::current().post_event(*this, make([this](auto&) { m_on_complete(m_result.release_value()); this->remove_from_parent(); })); Core::EventLoop::wake(); } else { this->remove_from_parent(); } }); } Function m_action; Function m_on_complete; Optional m_result; }; }