/* * Copyright (c) 2020, Matthew Olsson * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once namespace JS { struct Attribute { enum { Configurable = 1 << 0, Enumerable = 1 << 1, Writable = 1 << 2, HasGetter = 1 << 3, HasSetter = 1 << 4, HasConfigurable = 1 << 5, HasEnumerable = 1 << 6, HasWritable = 1 << 7, }; }; class PropertyAttributes { public: PropertyAttributes(u8 bits = 0) { m_bits = bits; if (bits & Attribute::Configurable) m_bits |= Attribute::HasConfigurable; if (bits & Attribute::Enumerable) m_bits |= Attribute::HasEnumerable; if (bits & Attribute::Writable) m_bits |= Attribute::HasWritable; } bool is_empty() const { return !m_bits; } bool has_configurable() const { return m_bits & Attribute::HasConfigurable; } bool has_enumerable() const { return m_bits & Attribute::HasEnumerable; } bool has_writable() const { return m_bits & Attribute::HasWritable; } bool has_getter() const { return m_bits & Attribute::HasGetter; } bool has_setter() const { return m_bits & Attribute::HasSetter; } bool is_configurable() const { return m_bits & Attribute::Configurable; } bool is_enumerable() const { return m_bits & Attribute::Enumerable; } bool is_writable() const { return m_bits & Attribute::Writable; } void set_has_configurable() { m_bits |= Attribute::HasConfigurable; } void set_has_enumerable() { m_bits |= Attribute::HasEnumerable; } void set_has_writable() { m_bits |= Attribute::HasWritable; } void set_configurable() { m_bits |= Attribute::Configurable; } void set_enumerable() { m_bits |= Attribute::Enumerable; } void set_writable() { m_bits |= Attribute::Writable; } void set_has_getter() { m_bits |= Attribute::HasGetter; } void set_has_setter() { m_bits |= Attribute::HasSetter; } bool operator==(const PropertyAttributes& other) const { return m_bits == other.m_bits; } bool operator!=(const PropertyAttributes& other) const { return m_bits != other.m_bits; } u8 bits() const { return m_bits; } private: u8 m_bits; }; const LogStream& operator<<(const LogStream& stream, const PropertyAttributes& attributes); const PropertyAttributes default_attributes = Attribute::Configurable | Attribute::Writable | Attribute::Enumerable; }