/* * Copyright (c) 2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include namespace JS { Allocator::Allocator(size_t cell_size) : m_cell_size(cell_size) { } Allocator::~Allocator() { } Cell* Allocator::allocate_cell(Heap& heap) { if (m_usable_blocks.is_empty()) { auto block = HeapBlock::create_with_cell_size(heap, m_cell_size); m_usable_blocks.append(*block.leak_ptr()); } auto& block = *m_usable_blocks.last(); auto* cell = block.allocate(); ASSERT(cell); if (block.is_full()) m_full_blocks.append(*m_usable_blocks.last()); return cell; } void Allocator::block_did_become_empty(Badge, HeapBlock& block) { block.m_list_node.remove(); delete █ } void Allocator::block_did_become_usable(Badge, HeapBlock& block) { ASSERT(!block.is_full()); m_usable_blocks.append(block); } }