#pragma once
#include
#include
class LineBoxFragment;
class LayoutText : public LayoutNode {
public:
explicit LayoutText(const Text&);
virtual ~LayoutText() override;
const Text& node() const { return static_cast(*LayoutNode::node()); }
const String& text_for_style(const StyleProperties&) const;
virtual const char* class_name() const override { return "LayoutText"; }
virtual bool is_text() const final { return true; }
void render_fragment(RenderingContext&, const LineBoxFragment&) const;
virtual void split_into_lines(LayoutBlock& container) override;
const StyleProperties& style() const { return parent()->style(); }
private:
template
void for_each_word(Callback) const;
template
void for_each_source_line(Callback) const;
String m_text_for_rendering;
};
template<>
inline bool is(const LayoutNode& node)
{
return node.is_text();
}