#include
#include
#include
#include
#include
#include
#include
#include
#include
void dump_tree(const Node& node)
{
static int indent = 0;
for (int i = 0; i < indent; ++i)
printf(" ");
if (node.is_document()) {
printf("*Document*\n");
} else if (node.is_element()) {
printf("<%s", static_cast(node).tag_name().characters());
static_cast(node).for_each_attribute([](auto& name, auto& value) {
printf(" %s=%s", name.characters(), value.characters());
});
printf(">\n");
} else if (node.is_text()) {
printf("\"%s\"\n", static_cast(node).data().characters());
}
++indent;
if (node.is_parent_node()) {
static_cast(node).for_each_child([](auto& child) {
dump_tree(child);
});
}
--indent;
}
void dump_tree(const LayoutNode& layout_node)
{
static int indent = 0;
for (int i = 0; i < indent; ++i)
printf(" ");
String tag_name;
if (layout_node.is_anonymous())
tag_name = "(anonymous)";
else if (layout_node.node()->is_text())
tag_name = "#text";
else if (layout_node.node()->is_document())
tag_name = "#document";
else if (layout_node.node()->is_element())
tag_name = static_cast(*layout_node.node()).tag_name();
else
tag_name = "???";
printf("%s {%s} at (%d,%d) size %dx%d",
layout_node.class_name(),
tag_name.characters(),
layout_node.rect().x(),
layout_node.rect().y(),
layout_node.rect().width(),
layout_node.rect().height());
// Dump the horizontal box properties
printf(" [%d+%d+%d %d %d+%d+%d]",
layout_node.style().margin().left.to_px(),
layout_node.style().border().left.to_px(),
layout_node.style().padding().left.to_px(),
layout_node.rect().width(),
layout_node.style().padding().right.to_px(),
layout_node.style().border().right.to_px(),
layout_node.style().margin().right.to_px());
// And the vertical box properties
printf(" [%d+%d+%d %d %d+%d+%d]",
layout_node.style().margin().top.to_px(),
layout_node.style().border().top.to_px(),
layout_node.style().padding().top.to_px(),
layout_node.rect().height(),
layout_node.style().padding().bottom.to_px(),
layout_node.style().border().bottom.to_px(),
layout_node.style().margin().bottom.to_px());
if (layout_node.is_text())
printf(" \"%s\"", static_cast(layout_node).text().characters());
printf("\n");
++indent;
layout_node.for_each_child([](auto& child) {
dump_tree(child);
});
--indent;
}
void dump_tree(const StyledNode& styled_node)
{
static int indent = 0;
for (int i = 0; i < indent; ++i)
printf(" ");
String tag_name;
auto& node = *styled_node.node();
if (node.is_text())
tag_name = "#text";
else if (node.is_document())
tag_name = "#document";
else if (node.is_element())
tag_name = static_cast(node).tag_name();
else
tag_name = "???";
printf("%s", tag_name.characters());
printf("\n");
styled_node.for_each_property([&](auto& key, auto& value) {
for (int i = 0; i < indent; ++i)
printf(" ");
printf(" (%s: %s)\n", key.characters(), value.to_string().characters());
});
++indent;
styled_node.for_each_child([](auto& child) {
dump_tree(child);
});
--indent;
}
void dump_rule(const StyleRule& rule)
{
printf("Rule:\n");
for (auto& selector : rule.selectors()) {
printf(" Selector:\n");
for (auto& component : selector.components()) {
const char* type_description = "Unknown";
switch (component.type) {
case Selector::Component::Type::Invalid:
type_description = "Invalid";
break;
case Selector::Component::Type::Id:
type_description = "Id";
break;
case Selector::Component::Type::Class:
type_description = "Class";
break;
case Selector::Component::Type::TagName:
type_description = "TagName";
break;
}
printf(" %s:%s\n", type_description, component.value.characters());
}
}
printf(" Declarations:\n");
for (auto& declaration : rule.declarations()) {
printf(" '%s': '%s'\n", declaration.property_name().characters(), declaration.value().to_string().characters());
}
}
void dump_sheet(const StyleSheet& sheet)
{
printf("StyleSheet{%p}: %d rule(s)\n", &sheet, sheet.rules().size());
for (auto& rule : sheet.rules()) {
dump_rule(rule);
}
}