#pragma once #include #include #include #include #include enum class NodeType : unsigned { INVALID = 0, ELEMENT_NODE = 1, TEXT_NODE = 3, COMMENT_NODE = 8, DOCUMENT_NODE = 9, DOCUMENT_TYPE_NODE = 10, }; class Document; class Element; class HTMLElement; class HTMLAnchorElement; class ParentNode; class LayoutNode; class StyleResolver; class StyleProperties; class Node : public TreeNode { public: virtual ~Node(); NodeType type() const { return m_type; } bool is_element() const { return type() == NodeType::ELEMENT_NODE; } bool is_text() const { return type() == NodeType::TEXT_NODE; } bool is_document() const { return type() == NodeType::DOCUMENT_NODE; } bool is_document_type() const { return type() == NodeType::DOCUMENT_TYPE_NODE; } bool is_comment() const { return type() == NodeType::COMMENT_NODE; } bool is_character_data() const { return type() == NodeType::TEXT_NODE || type() == NodeType::COMMENT_NODE; } bool is_parent_node() const { return is_element() || is_document(); } virtual RefPtr create_layout_node(const StyleProperties* parent_style) const; virtual String tag_name() const = 0; virtual String text_content() const; Document& document() { return m_document; } const Document& document() const { return m_document; } const HTMLAnchorElement* enclosing_link_element() const; const HTMLElement* enclosing_html_element() const; virtual bool is_html_element() const { return false; } template const T* first_child_of_type() const; template const T* first_ancestor_of_type() const; virtual void inserted_into(Node&) {} virtual void removed_from(Node&) {} const LayoutNode* layout_node() const { return m_layout_node; } LayoutNode* layout_node() { return m_layout_node; } void set_layout_node(Badge, LayoutNode* layout_node) const { m_layout_node = layout_node; } const Element* previous_element_sibling() const; const Element* next_element_sibling() const; virtual bool is_child_allowed(const Node&) const { return true; } bool needs_style_update() const { return m_needs_style_update; } void set_needs_style_update(bool value) { m_needs_style_update = value; } void invalidate_style(); bool is_link() const; protected: Node(Document&, NodeType); Document& m_document; mutable LayoutNode* m_layout_node { nullptr }; NodeType m_type { NodeType::INVALID }; bool m_needs_style_update { false }; }; template inline bool is(const Node&) { return false; } template inline bool is(const Node* node) { return !node || is(*node); } template<> inline bool is(const Node&) { return true; } template<> inline bool is(const Node& node) { return node.is_parent_node(); } template inline const T& to(const Node& node) { ASSERT(is(node)); return static_cast(node); } template inline T* to(Node* node) { ASSERT(is(node)); return static_cast(node); } template inline const T* to(const Node* node) { ASSERT(is(node)); return static_cast(node); } template inline T& to(Node& node) { ASSERT(is(node)); return static_cast(node); } template inline const T* Node::first_child_of_type() const { for (auto* child = first_child(); child; child = child->next_sibling()) { if (is(*child)) return to(child); } return nullptr; } template inline const T* Node::first_ancestor_of_type() const { for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) { if (is(*ancestor)) return to(ancestor); } return nullptr; }