/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include #include namespace Gfx { template class Point { public: Point() { } Point(T x, T y) : m_x(x) , m_y(y) { } template Point(U x, U y) : m_x(x) , m_y(y) { } template explicit Point(const Point& other) : m_x(other.x()) , m_y(other.y()) { } T x() const { return m_x; } T y() const { return m_y; } void set_x(T x) { m_x = x; } void set_y(T y) { m_y = y; } void move_by(T dx, T dy) { m_x += dx; m_y += dy; } void move_by(const Point& delta) { move_by(delta.x(), delta.y()); } Point translated(const Point& delta) const { Point point = *this; point.move_by(delta); return point; } Point translated(T dx, T dy) const { Point point = *this; point.move_by(dx, dy); return point; } Point translated(T dboth) const { Point point = *this; point.move_by(dboth, dboth); return point; } void constrain(const Rect&); Point constrained(const Rect& rect) const { Point point = *this; point.constrain(rect); return point; } bool operator==(const Point& other) const { return m_x == other.m_x && m_y == other.m_y; } bool operator!=(const Point& other) const { return !(*this == other); } Point operator+(const Point& other) const { return { m_x + other.m_x, m_y + other.m_y }; } Point& operator+=(const Point& other) { m_x += other.m_x; m_y += other.m_y; return *this; } Point operator-() const { return { -m_x, -m_y }; } Point operator-(const Point& other) const { return { m_x - other.m_x, m_y - other.m_y }; } Point& operator-=(const Point& other) { m_x -= other.m_x; m_y -= other.m_y; return *this; } Point operator*(T factor) const { return { m_x * factor, m_y * factor }; } Point& operator*=(T factor) { m_x *= factor; m_y *= factor; return *this; } Point operator/(T factor) const { return { m_x / factor, m_y / factor }; } Point& operator/=(T factor) { m_x /= factor; m_y /= factor; return *this; } bool is_null() const { return !m_x && !m_y; } T primary_offset_for_orientation(Orientation orientation) const { return orientation == Orientation::Vertical ? y() : x(); } void set_primary_offset_for_orientation(Orientation orientation, T value) { if (orientation == Orientation::Vertical) { set_y(value); } else { set_x(value); } } T secondary_offset_for_orientation(Orientation orientation) const { return orientation == Orientation::Vertical ? x() : y(); } void set_secondary_offset_for_orientation(Orientation orientation, T value) { if (orientation == Orientation::Vertical) { set_x(value); } else { set_y(value); } } T dx_relative_to(const Point& other) const { return x() - other.x(); } T dy_relative_to(const Point& other) const { return y() - other.y(); } // Returns pixels moved from other in either direction T pixels_moved(const Point& other) const { return max(abs(dx_relative_to(other)), abs(dy_relative_to(other))); } float distance_from(const Point& other) const { if (*this == other) return 0; return sqrtf(powf(m_x - other.m_x, 2.0f) + powf(m_y - other.m_y, 2.0f)); } Point absolute_relative_distance_to(const Point& other) const { return { abs(dx_relative_to(other)), abs(dy_relative_to(other)) }; } template Point to_type() const { return Point(*this); } String to_string() const; private: T m_x { 0 }; T m_y { 0 }; }; template const LogStream& operator<<(const LogStream& stream, const Point& point) { return stream << point.to_string(); } using IntPoint = Point; using FloatPoint = Point; } namespace IPC { bool encode(Encoder&, const Gfx::IntPoint&); bool decode(Decoder&, Gfx::IntPoint&); }