/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include namespace Gfx { class Rect; class Point { public: Point() { } Point(int x, int y) : m_x(x) , m_y(y) { } int x() const { return m_x; } int y() const { return m_y; } void set_x(int x) { m_x = x; } void set_y(int y) { m_y = y; } void move_by(int dx, int dy) { m_x += dx; m_y += dy; } void move_by(const Point& delta) { move_by(delta.x(), delta.y()); } Point translated(const Point& delta) const { Point point = *this; point.move_by(delta); return point; } Point translated(int dx, int dy) const { Point point = *this; point.move_by(dx, dy); return point; } void constrain(const Rect&); bool operator==(const Point& other) const { return m_x == other.m_x && m_y == other.m_y; } bool operator!=(const Point& other) const { return !(*this == other); } Point operator-() const { return { -m_x, -m_y }; } Point operator-(const Point& other) const { return { m_x - other.m_x, m_y - other.m_y }; } Point& operator-=(const Point& other) { m_x -= other.m_x; m_y -= other.m_y; return *this; } Point& operator+=(const Point& other) { m_x += other.m_x; m_y += other.m_y; return *this; } Point operator+(const Point& other) const { return { m_x + other.m_x, m_y + other.m_y }; } Point& operator*=(int factor) { m_x *= factor; m_y *= factor; return *this; } Point operator*(int factor) const { return { m_x * factor, m_y * factor }; } Point& operator/=(int factor) { m_x /= factor; m_y /= factor; return *this; } Point operator/(int factor) const { return { m_x / factor, m_y / factor }; } String to_string() const; bool is_null() const { return !m_x && !m_y; } int primary_offset_for_orientation(Orientation orientation) const { return orientation == Orientation::Vertical ? y() : x(); } void set_primary_offset_for_orientation(Orientation orientation, int value) { if (orientation == Orientation::Vertical) set_y(value); else set_x(value); } int secondary_offset_for_orientation(Orientation orientation) const { return orientation == Orientation::Vertical ? x() : y(); } void set_secondary_offset_for_orientation(Orientation orientation, int value) { if (orientation == Orientation::Vertical) set_x(value); else set_y(value); } int dx_relative_to(const Point& other) const { return x() - other.x(); } int dy_relative_to(const Point& other) const { return y() - other.y(); } // Returns pixels moved from other in either direction int pixels_moved(const Point& other) const { return max(abs(dx_relative_to(other)), abs(dy_relative_to(other))); } private: int m_x { 0 }; int m_y { 0 }; }; const LogStream& operator<<(const LogStream&, const Point&); } namespace IPC { bool encode(Encoder&, const Gfx::Point&); bool decode(Decoder&, Gfx::Point&); }