/* * Copyright (c) 2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include namespace Gfx { class Path { public: struct Segment { enum class Type { Invalid, MoveTo, LineTo, QuadraticBezierCurveTo, }; Type type { Type::Invalid }; FloatPoint point; Optional through {}; }; Path() { } void move_to(const FloatPoint& point) { m_segments.append({ Segment::Type::MoveTo, point }); } void line_to(const FloatPoint& point) { m_segments.append({ Segment::Type::LineTo, point }); invalidate_split_lines(); } void quadratic_bezier_curve_to(const FloatPoint& through, const FloatPoint& point) { m_segments.append({ Segment::Type::QuadraticBezierCurveTo, point, through }); invalidate_split_lines(); } void close(); void close_all_subpaths(); struct LineSegment { FloatPoint from, to; float inverse_slope; float x_of_minimum_y; float maximum_y; float minimum_y; float x; }; const Vector& segments() const { return m_segments; } const auto& split_lines() { if (m_split_lines.has_value()) return m_split_lines.value(); segmentize_path(); ASSERT(m_split_lines.has_value()); return m_split_lines.value(); } String to_string() const; private: void invalidate_split_lines() { m_split_lines.clear(); } void segmentize_path(); Vector m_segments; Optional> m_split_lines {}; }; inline const LogStream& operator<<(const LogStream& stream, const Path& path) { return stream << path.to_string(); } }