/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include namespace Gfx { class PaletteImpl : public RefCounted { AK_MAKE_NONCOPYABLE(PaletteImpl) AK_MAKE_NONMOVABLE(PaletteImpl) public: ~PaletteImpl(); static NonnullRefPtr create_with_shared_buffer(SharedBuffer&); NonnullRefPtr clone() const; Color color(ColorRole) const; const SystemTheme& theme() const; void replace_internal_buffer(Badge, SharedBuffer& buffer); private: explicit PaletteImpl(SharedBuffer&); RefPtr m_theme_buffer; }; class Palette { public: explicit Palette(const PaletteImpl&); ~Palette(); Color window() const { return color(ColorRole::Window); } Color window_text() const { return color(ColorRole::WindowText); } Color selection() const { return color(ColorRole::Selection); } Color selection_text() const { return color(ColorRole::SelectionText); } Color inactive_selection() const { return color(ColorRole::InactiveSelection); } Color inactive_selection_text() const { return color(ColorRole::InactiveSelectionText); } Color desktop_background() const { return color(ColorRole::DesktopBackground); } Color active_window_border1() const { return color(ColorRole::ActiveWindowBorder1); } Color active_window_border2() const { return color(ColorRole::ActiveWindowBorder2); } Color active_window_title() const { return color(ColorRole::ActiveWindowTitle); } Color inactive_window_border1() const { return color(ColorRole::InactiveWindowBorder1); } Color inactive_window_border2() const { return color(ColorRole::InactiveWindowBorder2); } Color inactive_window_title() const { return color(ColorRole::InactiveWindowTitle); } Color moving_window_border1() const { return color(ColorRole::MovingWindowBorder1); } Color moving_window_border2() const { return color(ColorRole::MovingWindowBorder2); } Color moving_window_title() const { return color(ColorRole::MovingWindowTitle); } Color highlight_window_border1() const { return color(ColorRole::HighlightWindowBorder1); } Color highlight_window_border2() const { return color(ColorRole::HighlightWindowBorder2); } Color highlight_window_title() const { return color(ColorRole::HighlightWindowTitle); } Color menu_stripe() const { return color(ColorRole::MenuStripe); } Color menu_base() const { return color(ColorRole::MenuBase); } Color menu_base_text() const { return color(ColorRole::MenuBaseText); } Color menu_selection() const { return color(ColorRole::MenuSelection); } Color menu_selection_text() const { return color(ColorRole::MenuSelectionText); } Color base() const { return color(ColorRole::Base); } Color base_text() const { return color(ColorRole::BaseText); } Color button() const { return color(ColorRole::Button); } Color button_text() const { return color(ColorRole::ButtonText); } Color threed_highlight() const { return color(ColorRole::ThreedHighlight); } Color threed_shadow1() const { return color(ColorRole::ThreedShadow1); } Color threed_shadow2() const { return color(ColorRole::ThreedShadow2); } Color hover_highlight() const { return color(ColorRole::ThreedHighlight); } Color rubber_band_fill() const { return color(ColorRole::RubberBandFill); } Color rubber_band_border() const { return color(ColorRole::RubberBandBorder); } Color link() const { return color(ColorRole::Link); } Color active_link() const { return color(ColorRole::ActiveLink); } Color visited_link() const { return color(ColorRole::VisitedLink); } Color color(ColorRole role) const { return m_impl->color(role); } void set_color(ColorRole, Color); const SystemTheme& theme() const { return m_impl->theme(); } PaletteImpl& impl() { return *m_impl; } const PaletteImpl& impl() const { return *m_impl; } private: NonnullRefPtr m_impl; }; } using Gfx::Palette;