/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include #include #include #include #include namespace Gfx { class Painter { public: explicit Painter(Gfx::Bitmap&); ~Painter(); void clear_rect(const Rect&, Color); void fill_rect(const Rect&, Color); void fill_rect_with_gradient(const Rect&, Color gradient_start, Color gradient_end); void draw_rect(const Rect&, Color, bool rough = false); void draw_bitmap(const Point&, const CharacterBitmap&, Color = Color()); void draw_bitmap(const Point&, const GlyphBitmap&, Color = Color()); void draw_ellipse_intersecting(const Rect&, Color, int thickness = 1); void set_pixel(const Point&, Color); void draw_line(const Point&, const Point&, Color, int thickness = 1, bool dotted = false); void draw_scaled_bitmap(const Rect& dst_rect, const Gfx::Bitmap&, const Rect& src_rect); void blit(const Point&, const Gfx::Bitmap&, const Rect& src_rect, float opacity = 1.0f); void blit_dimmed(const Point&, const Gfx::Bitmap&, const Rect& src_rect); void draw_tiled_bitmap(const Rect& dst_rect, const Gfx::Bitmap&); void blit_offset(const Point&, const Gfx::Bitmap&, const Rect& src_rect, const Point&); void blit_scaled(const Rect&, const Gfx::Bitmap&, const Rect&, float, float); void draw_text(const Rect&, const StringView&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None); void draw_text(const Rect&, const StringView&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None); void draw_glyph(const Point&, char, Color); void draw_glyph(const Point&, char, const Font&, Color); void draw_emoji(const Point&, const Gfx::Bitmap&, const Font&); void draw_glyph_or_emoji(const Point&, u32 codepoint, const Font&, Color); const Font& font() const { return *state().font; } void set_font(const Font& font) { state().font = &font; } enum class DrawOp { Copy, Xor }; void set_draw_op(DrawOp op) { state().draw_op = op; } DrawOp draw_op() const { return state().draw_op; } void add_clip_rect(const Rect& rect); void clear_clip_rect(); Rect clip_rect() const { return state().clip_rect; } void translate(int dx, int dy) { state().translation.move_by(dx, dy); } void translate(const Point& delta) { state().translation.move_by(delta); } Point translation() const { return state().translation; } Gfx::Bitmap* target() { return m_target.ptr(); } void save() { m_state_stack.append(m_state_stack.last()); } void restore() { ASSERT(m_state_stack.size() > 1); m_state_stack.take_last(); } protected: void set_pixel_with_draw_op(u32& pixel, const Color&); void fill_rect_with_draw_op(const Rect&, Color); void blit_with_alpha(const Point&, const Gfx::Bitmap&, const Rect& src_rect); void blit_with_opacity(const Point&, const Gfx::Bitmap&, const Rect& src_rect, float opacity); void draw_pixel(const Point&, Color, int thickness = 1); void draw_text_line(const Rect&, const Utf8View&, const Font&, TextAlignment, Color, TextElision); struct State { const Font* font; Point translation; Rect clip_rect; DrawOp draw_op; }; State& state() { return m_state_stack.last(); } const State& state() const { return m_state_stack.last(); } Rect m_clip_origin; NonnullRefPtr m_target; Vector m_state_stack; }; class PainterStateSaver { public: explicit PainterStateSaver(Painter&); ~PainterStateSaver(); private: Painter& m_painter; }; }