/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include namespace Gfx { enum FontTypes { Default = 0, LatinExtendedA = 1 }; // FIXME: Make a MutableGlyphBitmap buddy class for FontEditor instead? class GlyphBitmap { friend class Font; public: const unsigned* rows() const { return m_rows; } unsigned row(unsigned index) const { return m_rows[index]; } bool bit_at(int x, int y) const { return row(y) & (1 << x); } void set_bit_at(int x, int y, bool b) { auto& mutable_row = const_cast(m_rows)[y]; if (b) mutable_row |= 1 << x; else mutable_row &= ~(1 << x); } IntSize size() const { return m_size; } int width() const { return m_size.width(); } int height() const { return m_size.height(); } private: GlyphBitmap(const unsigned* rows, IntSize size) : m_rows(rows) , m_size(size) { } const unsigned* m_rows { nullptr }; IntSize m_size; }; class Font : public RefCounted { public: static Font& default_font(); static Font& default_bold_font(); static Font& default_fixed_width_font(); static Font& default_bold_fixed_width_font(); NonnullRefPtr clone() const; static NonnullRefPtr create(u8 glyph_height, u8 glyph_width, bool fixed, FontTypes type); static RefPtr load_from_file(const StringView& path); bool write_to_file(const StringView& path); ~Font(); GlyphBitmap glyph_bitmap(u32 codepoint) const; u8 glyph_width(size_t ch) const { return m_fixed_width ? m_glyph_width : m_glyph_widths[ch]; } int glyph_or_emoji_width(u32 codepoint) const; u8 glyph_height() const { return m_glyph_height; } u8 min_glyph_width() const { return m_min_glyph_width; } u8 max_glyph_width() const { return m_max_glyph_width; } u8 glyph_fixed_width() const { return m_glyph_width; } int width(const StringView&) const; int width(const Utf8View&) const; int width(const Utf32View&) const; String name() const { return m_name; } void set_name(const StringView& name) { m_name = name; } bool is_fixed_width() const { return m_fixed_width; } void set_fixed_width(bool b) { m_fixed_width = b; } u8 glyph_spacing() const { return m_glyph_spacing; } void set_glyph_spacing(u8 spacing) { m_glyph_spacing = spacing; } void set_glyph_width(size_t ch, u8 width) { ASSERT(m_glyph_widths); m_glyph_widths[ch] = width; } int glyph_count() const { return m_glyph_count; } FontTypes type() { return m_type; } void set_type(FontTypes type); private: Font(const StringView& name, unsigned* rows, u8* widths, bool is_fixed_width, u8 glyph_width, u8 glyph_height, u8 glyph_spacing, FontTypes type); static RefPtr load_from_memory(const u8*); static size_t glyph_count_by_type(FontTypes type); String m_name; FontTypes m_type; size_t m_glyph_count { 256 }; unsigned* m_rows { nullptr }; u8* m_glyph_widths { nullptr }; MappedFile m_mapped_file; u8 m_glyph_width { 0 }; u8 m_glyph_height { 0 }; u8 m_min_glyph_width { 0 }; u8 m_max_glyph_width { 0 }; u8 m_glyph_spacing { 0 }; bool m_fixed_width { false }; }; }