/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include #define ENUMERATE_IMAGE_FORMATS \ __ENUMERATE_IMAGE_FORMAT(pbm, ".pbm") \ __ENUMERATE_IMAGE_FORMAT(pgm, ".pgm") \ __ENUMERATE_IMAGE_FORMAT(png, ".png") \ __ENUMERATE_IMAGE_FORMAT(ppm, ".ppm") \ __ENUMERATE_IMAGE_FORMAT(gif, ".gif") \ __ENUMERATE_IMAGE_FORMAT(bmp, ".bmp") \ __ENUMERATE_IMAGE_FORMAT(ico, ".ico") \ __ENUMERATE_IMAGE_FORMAT(jpg, ".jpg") \ __ENUMERATE_IMAGE_FORMAT(jpg, ".jpeg") namespace Gfx { enum class BitmapFormat { Invalid, Indexed1, Indexed2, Indexed4, Indexed8, RGB32, RGBA32, }; enum RotationDirection { Left, Right }; class Bitmap : public RefCounted { public: static RefPtr create(BitmapFormat, const IntSize&); static RefPtr create_purgeable(BitmapFormat, const IntSize&); static RefPtr create_wrapper(BitmapFormat, const IntSize&, size_t pitch, RGBA32*); static RefPtr load_from_file(const StringView& path); static RefPtr create_with_shared_buffer(BitmapFormat, NonnullRefPtr&&, const IntSize&); static RefPtr create_with_shared_buffer(BitmapFormat, NonnullRefPtr&&, const IntSize&, const Vector& palette); static bool is_path_a_supported_image_format(const StringView& path) { #define __ENUMERATE_IMAGE_FORMAT(Name, Ext) \ if (path.ends_with(Ext)) \ return true; ENUMERATE_IMAGE_FORMATS #undef __ENUMERATE_IMAGE_FORMAT return false; } RefPtr rotated(Gfx::RotationDirection) const; RefPtr flipped(Gfx::Orientation) const; RefPtr to_bitmap_backed_by_shared_buffer() const; ShareableBitmap to_shareable_bitmap(pid_t peer_pid = -1) const; ~Bitmap(); u8* scanline_u8(int y); const u8* scanline_u8(int y) const; RGBA32* scanline(int y); const RGBA32* scanline(int y) const; u8* bits(int y); const u8* bits(int y) const; IntRect rect() const { return { {}, m_size }; } IntSize size() const { return m_size; } int width() const { return m_size.width(); } int height() const { return m_size.height(); } size_t pitch() const { return m_pitch; } int shbuf_id() const; SharedBuffer* shared_buffer() { return m_shared_buffer.ptr(); } const SharedBuffer* shared_buffer() const { return m_shared_buffer.ptr(); } ALWAYS_INLINE bool is_indexed() const { return is_indexed(m_format); } ALWAYS_INLINE static bool is_indexed(BitmapFormat format) { return format == BitmapFormat::Indexed8 || format == BitmapFormat::Indexed4 || format == BitmapFormat::Indexed2 || format == BitmapFormat::Indexed1; } size_t palette_size(BitmapFormat format) const { switch (format) { case BitmapFormat::Indexed1: return 2; case BitmapFormat::Indexed2: return 4; case BitmapFormat::Indexed4: return 16; case BitmapFormat::Indexed8: return 256; default: return 0; } } Vector palette_to_vector() const; static unsigned bpp_for_format(BitmapFormat format) { switch (format) { case BitmapFormat::Indexed1: return 1; case BitmapFormat::Indexed2: return 2; case BitmapFormat::Indexed4: return 4; case BitmapFormat::Indexed8: return 8; case BitmapFormat::RGB32: case BitmapFormat::RGBA32: return 32; default: ASSERT_NOT_REACHED(); case BitmapFormat::Invalid: return 0; } } unsigned bpp() const { return bpp_for_format(m_format); } void fill(Color); bool has_alpha_channel() const { return m_format == BitmapFormat::RGBA32; } BitmapFormat format() const { return m_format; } void set_mmap_name(const StringView&); size_t size_in_bytes() const { return m_pitch * m_size.height(); } Color palette_color(u8 index) const { return Color::from_rgba(m_palette[index]); } void set_palette_color(u8 index, Color color) { m_palette[index] = color.value(); } template Color get_pixel(int x, int y) const { (void)x; (void)y; ASSERT_NOT_REACHED(); } Color get_pixel(int x, int y) const; Color get_pixel(const IntPoint& position) const { return get_pixel(position.x(), position.y()); } template void set_pixel(int x, int y, Color) { (void)x; (void)y; ASSERT_NOT_REACHED(); } void set_pixel(int x, int y, Color); void set_pixel(const IntPoint& position, Color color) { set_pixel(position.x(), position.y(), color); } bool is_purgeable() const { return m_purgeable; } bool is_volatile() const { return m_volatile; } void set_volatile(); [[nodiscard]] bool set_nonvolatile(); private: enum class Purgeable { No, Yes }; Bitmap(BitmapFormat, const IntSize&, Purgeable); Bitmap(BitmapFormat, const IntSize&, size_t pitch, RGBA32*); Bitmap(BitmapFormat, NonnullRefPtr&&, const IntSize&, const Vector& palette); void allocate_palette_from_format(BitmapFormat, const Vector& source_palette ); IntSize m_size; RGBA32* m_data { nullptr }; RGBA32* m_palette { nullptr }; size_t m_pitch { 0 }; BitmapFormat m_format { BitmapFormat::Invalid }; bool m_needs_munmap { false }; bool m_purgeable { false }; bool m_volatile { false }; RefPtr m_shared_buffer; }; inline u8* Bitmap::scanline_u8(int y) { return (u8*)m_data + (y * m_pitch); } inline const u8* Bitmap::scanline_u8(int y) const { return (const u8*)m_data + (y * m_pitch); } inline RGBA32* Bitmap::scanline(int y) { return reinterpret_cast(scanline_u8(y)); } inline const RGBA32* Bitmap::scanline(int y) const { return reinterpret_cast(scanline_u8(y)); } inline const u8* Bitmap::bits(int y) const { return reinterpret_cast(scanline(y)); } inline u8* Bitmap::bits(int y) { return reinterpret_cast(scanline(y)); } template<> inline Color Bitmap::get_pixel(int x, int y) const { return Color::from_rgb(scanline(y)[x]); } template<> inline Color Bitmap::get_pixel(int x, int y) const { return Color::from_rgba(scanline(y)[x]); } template<> inline Color Bitmap::get_pixel(int x, int y) const { return Color::from_rgb(m_palette[bits(y)[x]]); } template<> inline Color Bitmap::get_pixel(int x, int y) const { return Color::from_rgb(m_palette[bits(y)[x]]); } template<> inline Color Bitmap::get_pixel(int x, int y) const { return Color::from_rgb(m_palette[bits(y)[x]]); } template<> inline Color Bitmap::get_pixel(int x, int y) const { return Color::from_rgb(m_palette[bits(y)[x]]); } inline Color Bitmap::get_pixel(int x, int y) const { switch (m_format) { case BitmapFormat::RGB32: return get_pixel(x, y); case BitmapFormat::RGBA32: return get_pixel(x, y); case BitmapFormat::Indexed1: return get_pixel(x, y); case BitmapFormat::Indexed2: return get_pixel(x, y); case BitmapFormat::Indexed4: return get_pixel(x, y); case BitmapFormat::Indexed8: return get_pixel(x, y); default: ASSERT_NOT_REACHED(); } } template<> inline void Bitmap::set_pixel(int x, int y, Color color) { scanline(y)[x] = color.value(); } template<> inline void Bitmap::set_pixel(int x, int y, Color color) { scanline(y)[x] = color.value(); } inline void Bitmap::set_pixel(int x, int y, Color color) { switch (m_format) { case BitmapFormat::RGB32: set_pixel(x, y, color); break; case BitmapFormat::RGBA32: set_pixel(x, y, color); break; case BitmapFormat::Indexed1: case BitmapFormat::Indexed2: case BitmapFormat::Indexed4: case BitmapFormat::Indexed8: ASSERT_NOT_REACHED(); default: ASSERT_NOT_REACHED(); } } }