#pragma once #include #include #include #include #include #include #include #include #include #include #include #include #define REGISTER_GWIDGET(class_name) \ extern GWidgetClassRegistration registration_##class_name; \ GWidgetClassRegistration registration_##class_name(#class_name, [](GWidget* parent) { return class_name::construct(parent); }); class GAction; class GLayout; class GMenu; class GWindow; class GraphicsBitmap; class Palette; enum class SizePolicy { Fixed, Fill }; inline const char* to_string(SizePolicy policy) { switch (policy) { case SizePolicy::Fixed: return "SizePolicy::Fixed"; case SizePolicy::Fill: return "SizePolicy::Fill"; } return "SizePolicy::(Invalid)"; } enum class HorizontalDirection { Left, Right }; enum class VerticalDirection { Up, Down }; class GWidget; class GWidgetClassRegistration { AK_MAKE_NONCOPYABLE(GWidgetClassRegistration) AK_MAKE_NONMOVABLE(GWidgetClassRegistration) public: GWidgetClassRegistration(const String& class_name, Function(GWidget*)> factory); ~GWidgetClassRegistration(); String class_name() const { return m_class_name; } NonnullRefPtr construct(GWidget* parent) const { return m_factory(parent); } static void for_each(Function); static const GWidgetClassRegistration* find(const String& class_name); private: String m_class_name; Function(GWidget*)> m_factory; }; class GWidget : public CObject { C_OBJECT(GWidget) public: virtual ~GWidget() override; GLayout* layout() { return m_layout.ptr(); } const GLayout* layout() const { return m_layout.ptr(); } void set_layout(OwnPtr&&); SizePolicy horizontal_size_policy() const { return m_horizontal_size_policy; } SizePolicy vertical_size_policy() const { return m_vertical_size_policy; } SizePolicy size_policy(Orientation orientation) { return orientation == Orientation::Horizontal ? m_horizontal_size_policy : m_vertical_size_policy; } void set_size_policy(SizePolicy horizontal_policy, SizePolicy vertical_policy); void set_size_policy(Orientation, SizePolicy); Size preferred_size() const { return m_preferred_size; } void set_preferred_size(const Size&); void set_preferred_size(int width, int height) { set_preferred_size({ width, height }); } bool has_tooltip() const { return !m_tooltip.is_empty(); } String tooltip() const { return m_tooltip; } void set_tooltip(const StringView& tooltip) { m_tooltip = tooltip; } bool is_enabled() const { return m_enabled; } void set_enabled(bool); bool updates_enabled() const { return m_updates_enabled; } void set_updates_enabled(bool); virtual void event(CEvent&) override; // This is called after children have been painted. virtual void second_paint_event(GPaintEvent&); Rect relative_rect() const { return m_relative_rect; } Point relative_position() const { return m_relative_rect.location(); } Rect window_relative_rect() const; Rect screen_relative_rect() const; int x() const { return m_relative_rect.x(); } int y() const { return m_relative_rect.y(); } int width() const { return m_relative_rect.width(); } int height() const { return m_relative_rect.height(); } int length(Orientation orientation) const { return orientation == Orientation::Vertical ? height() : width(); } Rect rect() const { return { 0, 0, width(), height() }; } Size size() const { return m_relative_rect.size(); } void update(); void update(const Rect&); virtual bool accepts_focus() const { return false; } virtual bool supports_keyboard_activation() const { return false; } bool is_focused() const; void set_focus(bool); enum class ShouldRespectGreediness { No = 0, Yes }; struct HitTestResult { GWidget* widget { nullptr }; Point local_position; }; HitTestResult hit_test(const Point&, ShouldRespectGreediness = ShouldRespectGreediness::Yes); GWidget* child_at(const Point&) const; void set_relative_rect(const Rect&); void set_relative_rect(int x, int y, int width, int height) { set_relative_rect({ x, y, width, height }); } void set_x(int x) { set_relative_rect(x, y(), width(), height()); } void set_y(int y) { set_relative_rect(x(), y, width(), height()); } void set_width(int width) { set_relative_rect(x(), y(), width, height()); } void set_height(int height) { set_relative_rect(x(), y(), width(), height); } void move_to(const Point& point) { set_relative_rect({ point, relative_rect().size() }); } void move_to(int x, int y) { move_to({ x, y }); } void resize(const Size& size) { set_relative_rect({ relative_rect().location(), size }); } void resize(int width, int height) { resize({ width, height }); } void move_by(int x, int y) { move_by({ x, y }); } void move_by(const Point& delta) { set_relative_rect({ relative_position().translated(delta), size() }); } ColorRole background_role() const { return m_background_role; } void set_background_role(ColorRole role) { m_background_role = role; } ColorRole foreground_role() const { return m_foreground_role; } void set_foreground_role(ColorRole role) { m_foreground_role = role; } Color background_color() const { return m_background_color; } Color foreground_color() const { return m_foreground_color; } void set_background_color(Color color) { m_background_color = color; } void set_foreground_color(Color color) { m_foreground_color = color; } void set_backcolor(const StringView&); void set_forecolor(const StringView&); void set_autofill(bool b) { set_fill_with_background_color(b); } GWindow* window() { if (auto* pw = parent_widget()) return pw->window(); return m_window; } const GWindow* window() const { if (auto* pw = parent_widget()) return pw->window(); return m_window; } void set_window(GWindow*); GWidget* parent_widget(); const GWidget* parent_widget() const; void set_fill_with_background_color(bool b) { m_fill_with_background_color = b; } bool fill_with_background_color() const { return m_fill_with_background_color; } const Font& font() const { return *m_font; } void set_font(const Font*); void set_font(const Font& font) { set_font(&font); } void set_global_cursor_tracking(bool); bool global_cursor_tracking() const; void notify_layout_changed(Badge); void invalidate_layout(); bool is_visible() const { return m_visible; } void set_visible(bool); bool spans_entire_window_horizontally() const; bool is_greedy_for_hits() const { return m_greedy_for_hits; } void set_greedy_for_hits(bool b) { m_greedy_for_hits = b; } void move_to_front(); void move_to_back(); bool is_frontmost() const; bool is_backmost() const; GAction* action_for_key_event(const GKeyEvent&); void register_local_shortcut_action(Badge, GAction&); void unregister_local_shortcut_action(Badge, GAction&); template void for_each_child_widget(Callback callback) { for_each_child([&](auto& child) { if (is(child)) return callback(to(child)); return IterationDecision::Continue; }); } Vector child_widgets() const; virtual bool is_radio_button() const { return false; } virtual bool is_abstract_button() const { return false; } virtual void save_to(AK::JsonObject&) override; void do_layout(); const Palette& palette() const { return *m_palette; } void set_palette(const Palette&); protected: explicit GWidget(GWidget* parent = nullptr); virtual void custom_layout() {} virtual void did_change_font() {} virtual void paint_event(GPaintEvent&); virtual void resize_event(GResizeEvent&); virtual void show_event(GShowEvent&); virtual void hide_event(GHideEvent&); virtual void keydown_event(GKeyEvent&); virtual void keyup_event(GKeyEvent&); virtual void mousemove_event(GMouseEvent&); virtual void mousedown_event(GMouseEvent&); virtual void mouseup_event(GMouseEvent&); virtual void mousewheel_event(GMouseEvent&); virtual void click_event(GMouseEvent&); virtual void doubleclick_event(GMouseEvent&); virtual void context_menu_event(GContextMenuEvent&); virtual void focusin_event(CEvent&); virtual void focusout_event(CEvent&); virtual void enter_event(CEvent&); virtual void leave_event(CEvent&); virtual void child_event(CChildEvent&) override; virtual void change_event(GEvent&); virtual void drop_event(GDropEvent&); private: void handle_paint_event(GPaintEvent&); void handle_resize_event(GResizeEvent&); void handle_mousedown_event(GMouseEvent&); void handle_mousedoubleclick_event(GMouseEvent&); void handle_mouseup_event(GMouseEvent&); void handle_enter_event(CEvent&); void handle_leave_event(CEvent&); void focus_previous_widget(); void focus_next_widget(); GWindow* m_window { nullptr }; OwnPtr m_layout; Rect m_relative_rect; ColorRole m_background_role { ColorRole::Window }; ColorRole m_foreground_role { ColorRole::WindowText }; Color m_background_color; Color m_foreground_color; NonnullRefPtr m_font; String m_tooltip; SizePolicy m_horizontal_size_policy { SizePolicy::Fill }; SizePolicy m_vertical_size_policy { SizePolicy::Fill }; Size m_preferred_size; bool m_fill_with_background_color { false }; bool m_visible { true }; bool m_greedy_for_hits { false }; bool m_enabled { true }; bool m_layout_dirty { false }; bool m_updates_enabled { true }; HashMap m_local_shortcut_actions; NonnullRefPtr m_palette; }; template<> inline bool is(const CObject& object) { return object.is_widget(); } inline GWidget* GWidget::parent_widget() { if (parent() && is(*parent())) return &to(*parent()); return nullptr; } inline const GWidget* GWidget::parent_widget() const { if (parent() && is(*parent())) return &to(*parent()); return nullptr; }