#pragma once #include class GRadioButton : public GAbstractButton { C_OBJECT(GRadioButton) public: GRadioButton(const StringView& text, GWidget* parent); virtual ~GRadioButton() override; virtual void click() override; protected: virtual void paint_event(GPaintEvent&) override; private: // These don't make sense for a radio button, so hide them. using GAbstractButton::auto_repeat_interval; using GAbstractButton::set_auto_repeat_interval; virtual bool is_radio_button() const final { return true; } template void for_each_in_group(Callback); static Size circle_size(); }; template<> inline bool is(const CObject& object) { if (!is(object)) return false; return to(object).is_radio_button(); }