#pragma once #include #include class GAbstractView; class GModelSelection { public: GModelSelection(GAbstractView& view) : m_view(view) { } int size() const { return m_indexes.size(); } bool is_empty() const { return m_indexes.is_empty(); } bool contains(const GModelIndex& index) const { return m_indexes.contains(index); } bool contains_row(int row) const { for (auto& index : m_indexes) { if (index.row() == row) return true; } return false; } void set(const GModelIndex&); void add(const GModelIndex&); void toggle(const GModelIndex&); bool remove(const GModelIndex&); void clear(); template void for_each_index(Callback callback) { for (auto& index : indexes()) callback(index); } template void for_each_index(Callback callback) const { for (auto& index : indexes()) callback(index); } Vector indexes() const { Vector selected_indexes; for (auto& index : m_indexes) selected_indexes.append(index); return selected_indexes; } // FIXME: This doesn't guarantee that what you get is the lowest or "first" index selected.. GModelIndex first() const { if (m_indexes.is_empty()) return {}; return *m_indexes.begin(); } private: GAbstractView& m_view; HashTable m_indexes; };