#pragma once #include #include #include #include class GScrollBar; class Painter; class GItemView : public GAbstractView { C_OBJECT(GItemView) public: virtual ~GItemView() override; int content_width() const; int horizontal_padding() const { return m_horizontal_padding; } void scroll_into_view(const GModelIndex&, Orientation); Size effective_item_size() const { return m_effective_item_size; } int model_column() const { return m_model_column; } void set_model_column(int column) { m_model_column = column; } private: explicit GItemView(GWidget* parent); virtual void did_update_model() override; virtual void paint_event(GPaintEvent&) override; virtual void second_paint_event(GPaintEvent&) override; virtual void resize_event(GResizeEvent&) override; virtual void mousedown_event(GMouseEvent&) override; virtual void mousemove_event(GMouseEvent&) override; virtual void mouseup_event(GMouseEvent&) override; virtual void keydown_event(GKeyEvent&) override; virtual void doubleclick_event(GMouseEvent&) override; virtual void context_menu_event(GContextMenuEvent&) override; int item_count() const; Rect item_rect(int item_index) const; int item_at_event_position(const Point&) const; Vector items_intersecting_rect(const Rect&) const; void update_content_size(); void get_item_rects(int item_index, const Font&, const GVariant& item_text, Rect& item_rect, Rect& icon_rect, Rect& text_rect) const; int m_horizontal_padding { 5 }; int m_model_column { 0 }; int m_visual_column_count { 0 }; int m_visual_row_count { 0 }; bool m_might_drag { false }; Point m_left_mousedown_position; Size m_effective_item_size { 80, 80 }; bool m_rubber_banding { false }; Point m_rubber_band_origin; Point m_rubber_band_current; Vector m_rubber_band_remembered_selection; };