/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include namespace GUI { class Event : public Core::Event { public: enum Type { Show = 1000, Hide, Paint, MultiPaint, Resize, MouseMove, MouseDown, MouseDoubleClick, MouseUp, MouseWheel, Enter, Leave, KeyDown, KeyUp, WindowEntered, WindowLeft, WindowBecameInactive, WindowBecameActive, FocusIn, FocusOut, WindowCloseRequest, ContextMenu, EnabledChange, Drop, __Begin_WM_Events, WM_WindowRemoved, WM_WindowStateChanged, WM_WindowRectChanged, WM_WindowIconBitmapChanged, __End_WM_Events, }; Event() {} explicit Event(Type type) : Core::Event(type) { } virtual ~Event() {} bool is_key_event() const { return type() == KeyUp || type() == KeyDown; } bool is_paint_event() const { return type() == Paint; } }; class WMEvent : public Event { public: WMEvent(Type type, int client_id, int window_id) : Event(type) , m_client_id(client_id) , m_window_id(window_id) { } int client_id() const { return m_client_id; } int window_id() const { return m_window_id; } private: int m_client_id { -1 }; int m_window_id { -1 }; }; class WMWindowRemovedEvent : public WMEvent { public: WMWindowRemovedEvent(int client_id, int window_id) : WMEvent(Event::Type::WM_WindowRemoved, client_id, window_id) { } }; class WMWindowStateChangedEvent : public WMEvent { public: WMWindowStateChangedEvent(int client_id, int window_id, const StringView& title, const Gfx::Rect& rect, bool is_active, WindowType window_type, bool is_minimized) : WMEvent(Event::Type::WM_WindowStateChanged, client_id, window_id) , m_title(title) , m_rect(rect) , m_window_type(window_type) , m_active(is_active) , m_minimized(is_minimized) { } String title() const { return m_title; } Gfx::Rect rect() const { return m_rect; } bool is_active() const { return m_active; } WindowType window_type() const { return m_window_type; } bool is_minimized() const { return m_minimized; } private: String m_title; Gfx::Rect m_rect; WindowType m_window_type; bool m_active; bool m_minimized; }; class WMWindowRectChangedEvent : public WMEvent { public: WMWindowRectChangedEvent(int client_id, int window_id, const Gfx::Rect& rect) : WMEvent(Event::Type::WM_WindowRectChanged, client_id, window_id) , m_rect(rect) { } Gfx::Rect rect() const { return m_rect; } private: Gfx::Rect m_rect; }; class WMWindowIconBitmapChangedEvent : public WMEvent { public: WMWindowIconBitmapChangedEvent(int client_id, int window_id, int icon_buffer_id, const Gfx::Size& icon_size) : WMEvent(Event::Type::WM_WindowIconBitmapChanged, client_id, window_id) , m_icon_buffer_id(icon_buffer_id) , m_icon_size(icon_size) { } int icon_buffer_id() const { return m_icon_buffer_id; } const Gfx::Size& icon_size() const { return m_icon_size; } private: int m_icon_buffer_id; Gfx::Size m_icon_size; }; class MultiPaintEvent final : public Event { public: explicit MultiPaintEvent(const Vector& rects, const Gfx::Size& window_size) : Event(Event::MultiPaint) , m_rects(rects) , m_window_size(window_size) { } const Vector& rects() const { return m_rects; } Size window_size() const { return m_window_size; } private: Vector m_rects; Gfx::Size m_window_size; }; class PaintEvent final : public Event { public: explicit PaintEvent(const Gfx::Rect& rect, const Gfx::Size& window_size = Size()) : Event(Event::Paint) , m_rect(rect) , m_window_size(window_size) { } Gfx::Rect rect() const { return m_rect; } Size window_size() const { return m_window_size; } private: Gfx::Rect m_rect; Gfx::Size m_window_size; }; class ResizeEvent final : public Event { public: explicit ResizeEvent(const Gfx::Size& old_size, const Gfx::Size& size) : Event(Event::Resize) , m_old_size(old_size) , m_size(size) { } const Gfx::Size& old_size() const { return m_old_size; } const Gfx::Size& size() const { return m_size; } private: Gfx::Size m_old_size; Gfx::Size m_size; }; class ContextMenuEvent final : public Event { public: explicit ContextMenuEvent(const Gfx::Point& position, const Gfx::Point& screen_position) : Event(Event::ContextMenu) , m_position(position) , m_screen_position(screen_position) { } const Gfx::Point& position() const { return m_position; } const Gfx::Point& screen_position() const { return m_screen_position; } private: Gfx::Point m_position; Gfx::Point m_screen_position; }; class ShowEvent final : public Event { public: ShowEvent() : Event(Event::Show) { } }; class HideEvent final : public Event { public: HideEvent() : Event(Event::Hide) { } }; enum MouseButton : u8 { None = 0, Left = 1, Right = 2, Middle = 4, }; class KeyEvent final : public Event { public: KeyEvent(Type type, int key, u8 modifiers) : Event(type) , m_key(key) , m_modifiers(modifiers) { } int key() const { return m_key; } bool ctrl() const { return m_modifiers & Mod_Ctrl; } bool alt() const { return m_modifiers & Mod_Alt; } bool shift() const { return m_modifiers & Mod_Shift; } bool logo() const { return m_modifiers & Mod_Logo; } u8 modifiers() const { return m_modifiers; } String text() const { return m_text; } private: friend class WindowServerConnection; int m_key { 0 }; u8 m_modifiers { 0 }; String m_text; }; class MouseEvent final : public Event { public: MouseEvent(Type type, const Gfx::Point& position, unsigned buttons, MouseButton button, unsigned modifiers, int wheel_delta) : Event(type) , m_position(position) , m_buttons(buttons) , m_button(button) , m_modifiers(modifiers) , m_wheel_delta(wheel_delta) { } Gfx::Point position() const { return m_position; } int x() const { return m_position.x(); } int y() const { return m_position.y(); } MouseButton button() const { return m_button; } unsigned buttons() const { return m_buttons; } unsigned modifiers() const { return m_modifiers; } int wheel_delta() const { return m_wheel_delta; } private: Gfx::Point m_position; unsigned m_buttons { 0 }; MouseButton m_button { MouseButton::None }; unsigned m_modifiers { 0 }; int m_wheel_delta { 0 }; }; class DropEvent final : public Event { public: DropEvent(const Gfx::Point& position, const String& text, const String& data_type, const String& data) : Event(Event::Drop) , m_position(position) , m_text(text) , m_data_type(data_type) , m_data(data) { } const Gfx::Point& position() const { return m_position; } const String& text() const { return m_text; } const String& data_type() const { return m_data_type; } const String& data() const { return m_data; } private: Gfx::Point m_position; String m_text; String m_data_type; String m_data; }; }