/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include namespace GUI { class Frame : public Widget { C_OBJECT(Frame) public: virtual ~Frame() override; int frame_thickness() const { return m_thickness; } void set_frame_thickness(int thickness); Gfx::FrameShadow frame_shadow() const { return m_shadow; } void set_frame_shadow(Gfx::FrameShadow shadow) { m_shadow = shadow; } Gfx::FrameShape frame_shape() const { return m_shape; } void set_frame_shape(Gfx::FrameShape shape) { m_shape = shape; } Gfx::IntRect frame_inner_rect_for_size(const Gfx::IntSize& size) const { return { m_thickness, m_thickness, size.width() - m_thickness * 2, size.height() - m_thickness * 2 }; } Gfx::IntRect frame_inner_rect() const { return frame_inner_rect_for_size(size()); } virtual Gfx::IntRect children_clip_rect() const override; protected: Frame(); void paint_event(PaintEvent&) override; private: int m_thickness { 0 }; Gfx::FrameShadow m_shadow { Gfx::FrameShadow::Plain }; Gfx::FrameShape m_shape { Gfx::FrameShape::NoFrame }; }; }