/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include namespace GUI { Frame::Frame() { set_frame_thickness(2); set_frame_shape(Gfx::FrameShape::Container); set_frame_shadow(Gfx::FrameShadow::Sunken); } Frame::~Frame() { } void Frame::set_frame_thickness(int thickness) { if (m_thickness == thickness) return; m_thickness = thickness; set_content_margins({ thickness, thickness, thickness, thickness }); } void Frame::paint_event(PaintEvent& event) { if (m_shape == Gfx::FrameShape::NoFrame) return; Painter painter(*this); painter.add_clip_rect(event.rect()); Gfx::StylePainter::paint_frame(painter, rect(), palette(), m_shape, m_shadow, m_thickness, spans_entire_window_horizontally()); } Gfx::IntRect Frame::children_clip_rect() const { return frame_inner_rect(); } }