/* * Copyright (c) 2020, Sergey Bugaev * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include #include namespace GUI { static const char* s_arrow_bitmap_data = { " " " # " " ## " " ### " " #### " " ### " " ## " " # " " " }; static const int s_arrow_bitmap_width = 9; static const int s_arrow_bitmap_height = 9; ColumnsView::ColumnsView(Widget* parent) : AbstractView(parent) { set_fill_with_background_color(true); set_background_role(ColorRole::Base); set_foreground_role(ColorRole::BaseText); set_frame_shape(Gfx::FrameShape::Container); set_frame_shadow(Gfx::FrameShadow::Sunken); set_frame_thickness(2); m_columns.append({ {}, 0 }); } ColumnsView::~ColumnsView() { } void ColumnsView::paint_event(PaintEvent& event) { AbstractView::paint_event(event); if (!model()) return; Painter painter(*this); painter.add_clip_rect(frame_inner_rect()); painter.add_clip_rect(event.rect()); painter.translate(frame_thickness(), frame_thickness()); painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value()); int column_x = 0; for (int i = 0; i < m_columns.size(); i++) { auto& column = m_columns[i]; auto* next_column = i + 1 == m_columns.size() ? nullptr : &m_columns[i + 1]; ASSERT(column.width > 0); int row_count = model()->row_count(column.parent_index); for (int row = 0; row < row_count; row++) { ModelIndex index = model()->index(row, m_model_column, column.parent_index); ASSERT(index.is_valid()); bool is_selected_row = selection().contains(index); Color background_color = palette().color(background_role()); Color text_color = palette().color(foreground_role()); if (next_column != nullptr && next_column->parent_index == index) { background_color = palette().inactive_selection(); text_color = palette().inactive_selection_text(); } if (is_selected_row) { background_color = palette().selection(); text_color = palette().selection_text(); } Gfx::Rect row_rect { column_x, row * item_height(), column.width, item_height() }; painter.fill_rect(row_rect, background_color); auto icon = model()->data(index, Model::Role::Icon); Gfx::Rect icon_rect = { column_x + icon_spacing(), 0, icon_size(), icon_size() }; icon_rect.center_vertically_within(row_rect); if (icon.is_icon()) if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size())) painter.blit(icon_rect.location(), *bitmap, bitmap->rect()); Gfx::Rect text_rect = { icon_rect.right() + 1 + icon_spacing(), row * item_height(), column.width - icon_spacing() - icon_size() - icon_spacing() - icon_spacing() - s_arrow_bitmap_width - icon_spacing(), item_height() }; auto text = model()->data(index).to_string(); painter.draw_text(text_rect, text, Gfx::TextAlignment::CenterLeft, text_color); bool expandable = model()->row_count(index) > 0; if (expandable) { Gfx::Rect arrow_rect = { text_rect.right() + 1 + icon_spacing(), 0, s_arrow_bitmap_width, s_arrow_bitmap_height }; arrow_rect.center_vertically_within(row_rect); static auto& arrow_bitmap = Gfx::CharacterBitmap::create_from_ascii(s_arrow_bitmap_data, s_arrow_bitmap_width, s_arrow_bitmap_height).leak_ref(); painter.draw_bitmap(arrow_rect.location(), arrow_bitmap, text_color); } } int separator_height = content_size().height(); if (height() > separator_height) separator_height = height(); painter.draw_line({ column_x + column.width, 0 }, { column_x + column.width, separator_height }, palette().button()); column_x += column.width + 1; } } void ColumnsView::push_column(ModelIndex& parent_index) { ASSERT(model()); // Drop columns at the end. ModelIndex grandparent = model()->parent_index(parent_index); for (int i = m_columns.size() - 1; i > 0; i--) { if (m_columns[i].parent_index == grandparent) break; m_columns.shrink(i); dbg() << "Dropping column " << i; } // Add the new column. dbg() << "Adding a new column"; m_columns.append({ parent_index, 0 }); update_column_sizes(); update(); } void ColumnsView::update_column_sizes() { if (!model()) return; int total_width = 0; int total_height = 0; for (auto& column : m_columns) { int row_count = model()->row_count(column.parent_index); int column_height = row_count * item_height(); if (column_height > total_height) total_height = column_height; column.width = 10; for (int row = 0; row < row_count; row++) { ModelIndex index = model()->index(row, m_model_column, column.parent_index); ASSERT(index.is_valid()); auto text = model()->data(index).to_string(); int row_width = icon_spacing() + icon_size() + icon_spacing() + font().width(text) + icon_spacing() + s_arrow_bitmap_width + icon_spacing(); if (row_width > column.width) column.width = row_width; } total_width += column.width + 1; } set_content_size({ total_width, total_height }); } ModelIndex ColumnsView::index_at_event_position(const Gfx::Point& a_position) const { if (!model()) return {}; auto position = a_position.translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness()); int column_x = 0; for (auto& column : m_columns) { if (position.x() < column_x) break; if (position.x() > column_x + column.width) { column_x += column.width; continue; } int row = position.y() / item_height(); int row_count = model()->row_count(column.parent_index); if (row >= row_count) return {}; return model()->index(row, m_model_column, column.parent_index); } return {}; } void ColumnsView::mousedown_event(MouseEvent& event) { AbstractView::mousedown_event(event); if (!model()) return; if (event.button() != MouseButton::Left) return; auto index = index_at_event_position(event.position()); if (index.is_valid() && !(event.modifiers() & Mod_Ctrl)) { if (model()->row_count(index)) push_column(index); } } void ColumnsView::did_update_model() { AbstractView::did_update_model(); // FIXME: Don't drop the columns on minor updates. dbg() << "Model was updated; dropping columns :("; m_columns.clear(); m_columns.append({ {}, 0 }); update_column_sizes(); update(); } void ColumnsView::keydown_event(KeyEvent& event) { if (!model()) return; auto& model = *this->model(); if (event.key() == KeyCode::Key_Return) { activate_selected(); return; } if (event.key() == KeyCode::Key_Up) { ModelIndex new_index; if (!selection().is_empty()) { auto old_index = selection().first(); auto parent_index = model.parent_index(old_index); int row = old_index.row() > 0 ? old_index.row() - 1 : 0; new_index = model.sibling(row, old_index.column(), parent_index); } else { new_index = model.index(0, m_model_column, {}); } if (model.is_valid(new_index)) { selection().set(new_index); update(); } return; } if (event.key() == KeyCode::Key_Down) { ModelIndex new_index; if (!selection().is_empty()) { auto old_index = selection().first(); auto parent_index = model.parent_index(old_index); int row = old_index.row() + 1; new_index = model.sibling(row, old_index.column(), parent_index); } else { new_index = model.index(0, m_model_column, {}); } if (model.is_valid(new_index)) { selection().set(new_index); update(); } return; } if (event.key() == KeyCode::Key_Left) { ModelIndex new_index; if (!selection().is_empty()) { auto old_index = selection().first(); new_index = model.parent_index(old_index); } else { new_index = model.index(0, m_model_column, {}); } if (model.is_valid(new_index)) { selection().set(new_index); update(); } return; } if (event.key() == KeyCode::Key_Right) { ModelIndex old_index, new_index; if (!selection().is_empty()) { old_index = selection().first(); new_index = model.index(0, m_model_column, old_index); } else { new_index = model.index(0, m_model_column, {}); } if (model.is_valid(new_index)) { selection().set(new_index); if (model.is_valid(old_index)) push_column(old_index); update(); } return; } } }