/* * Copyright (c) 2020, Hüseyin Aslıtürk * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include namespace GUI { class ColorInput final : public TextEditor { C_OBJECT(ColorInput); public: virtual ~ColorInput() override; bool has_alpha_channel() const { return m_color_has_alpha_channel; } void set_color_has_alpha_channel(bool has_alpha) { m_color_has_alpha_channel = has_alpha; } void set_color(Color); Color color() { return m_color; } void set_color_picker_title(String title) { m_color_picker_title = move(title); } String color_picker_title() { return m_color_picker_title; } Function on_change; protected: virtual void mousedown_event(MouseEvent&) override; virtual void mouseup_event(MouseEvent&) override; virtual void mousemove_event(MouseEvent&) override; virtual void paint_event(PaintEvent&) override; private: ColorInput(); Gfx::IntRect color_rect() const; void set_color_without_changing_text(Color); Color m_color; String m_color_picker_title { "Select color" }; bool m_color_has_alpha_channel { true }; bool m_may_be_color_rect_click { false }; }; }