/* * Copyright (c) 2020, Hüseyin Aslıtürk * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include namespace GUI { ColorInput::ColorInput() : TextEditor(TextEditor::SingleLine) { TextEditor::on_change = [this] { auto parsed_color = Color::from_string(text()); if (parsed_color.has_value()) set_color_without_changing_text(parsed_color.value()); }; } ColorInput::~ColorInput() { } Gfx::Rect ColorInput::color_rect() const { auto color_box_padding = 3; auto color_box_size = height() - color_box_padding - color_box_padding; return { width() - color_box_size - color_box_padding, color_box_padding, color_box_size, color_box_size }; } void ColorInput::set_color_without_changing_text(Color color) { if (m_color == color) return; m_color = color; update(); if (on_change) on_change(); } void ColorInput::set_color(Color color) { if (m_color == color) return; set_text(m_color_has_alpha_channel ? color.to_string() : color.to_string_without_alpha()); }; void ColorInput::mousedown_event(MouseEvent& event) { if (event.button() == MouseButton::Left && color_rect().contains(event.position())) { m_may_be_color_rect_click = true; return; } TextEditor::mousedown_event(event); } void ColorInput::mouseup_event(MouseEvent& event) { if (event.button() == MouseButton::Left) { bool is_color_rect_click = m_may_be_color_rect_click && color_rect().contains(event.position()); m_may_be_color_rect_click = false; if (is_color_rect_click) { auto dialog = GUI::ColorPicker::construct(m_color, window(), m_color_picker_title); dialog->set_color_has_alpha_channel(m_color_has_alpha_channel); if (dialog->exec() == GUI::Dialog::ExecOK) set_color(dialog->color()); event.accept(); return; } } TextEditor::mouseup_event(event); } void ColorInput::mousemove_event(MouseEvent& event) { if (color_rect().contains(event.position())) { window()->set_override_cursor(StandardCursor::Hand); event.accept(); return; } else { window()->set_override_cursor(StandardCursor::IBeam); } TextEditor::mousemove_event(event); } void ColorInput::paint_event(PaintEvent& event) { TextEditor::paint_event(event); Painter painter(*this); painter.add_clip_rect(event.rect()); painter.fill_rect(color_rect(), m_color); painter.draw_rect(color_rect(), Color::Black); } }